Detailed results may be viewed here.
ROUND 2 BEGINS NOW
YOU ARE STILL A TINY FAIRY WITH A TINY MAGIC WAND
Your horde has been trespassed upon by cartoon foxes. In retaliation, your singular effect may be small, but combined with your fairy kin masses...
NEW IN ROUND 2
The three foxes are all mages to some degree, and having noticed sudden adverse effects by the assault of 161 tiny fairies, will begin to weave spells of their own. They come in three flavors:
Red - power
Green - transformation
Blue - protection
Unfortunately, with so much fae magic in the air, these spells aren't going to work right... In fact, one is bound to fail.
You, a fairy, can cast ALL THREE of the following spells:
1) ADD or REMOVE 2 pounds total from any of the characters
2) TRANSFER 2 pounds amongst the characters
3) Influence the spell color of TWO of the characters' spells
Like last week, the base effects of mass manipulation will remain the same:
- If characters gain weight above their normal weights, listed here, they will round out and fatten up.
- HOWEVER, if they go below their normal weight, they will begin to fill with HELIUM, and as they get closer to zero, gradually transform into inflatable pooltoys or balloons (I will mix it up if there is more than one).
- Below 0 pounds, they will begin to puff up and inflate as they gain lift.
INFLUENCING SPELL COLORS are votes for a color for two of the three characters. The character with the LEAST VOTES for their highest spell color will have a SPELL FAILURE, which may or may not have repercussions on that character, according to the effects of the other two spell colors below:
Red, red: Complete inversion-- failed caster's mass turns into helium or vice versa after tallying
Red, green: Failed caster turns into a dragon, retaining mass (and somewhat size)
Red, blue: All mass changes on failed caster double this round
Green, green: Transformation-transformation-- ERROR, form not specified. Failed caster turns into a blob of goo of equal mass, or a translucent bubble if massless
Green, blue: Failed caster turns into a taur, retaining mass
Blue, blue: Both blue casters switch masses after tallying
To vote, you may:
1) Reply to this topic on the Crimson Flag forums
2) Reply to the tweet that links here on twitter
3) Reply to any or all of the places I post this elsewhere
So essentially you can vote many times if you follow me everywhere.
I will tally up the TOTAL effect across all websites and draw the result next weekend!
SOME EXAMPLE SPELLS:
Add 2 pounds to Virmir, then transfer 2 pounds from Sierra to Virmir. Virmir casts red, Lucile casts blue.
Remove 2 pounds from Lucile, then transfer 1 pound from Lucile to Virmir, and 1 pound from Lucile to Sierra. Sierra casts green, Lucile casts red.
Add 1 pound to Lucile and Sierra, then transfer 2 pounds from Virmir to Lucile. Lucile casts green, Sierra casts green.
TALLYING SPELL COLOR EXAMPLE
Let's say that the end of this, Virmir has 30 votes for red, 40 for green, 35 for blue. Lucile has 32 votes for red, 37 for green, 39 for blue. Sierra has 38 for all three. In this case, Virmir would cast green, Lucile would cast blue, and Sierra would fail and turn into a taur due to the effect of the other two spells.
Current rankings, updated approximately every night:
https://docs.google.com/spreadsheets/d/1YdXrUWpE68XFBPUr1rqIdRcHx-YsuMclXNCAS1qJzew/pubhtmlCLOSED now!