Figured it was time to give a bit of structure to my toymancing antics. Might blow bubbles like Trask, but in different, more elemental ways. Rough ideas here:
Clear bubbles don't have any effects if they are popped.
Light Blue bubbles tend to be energy magic, often able to TF others if popped or being used as encasement.(edited)
Dark Blue bubbles tend to be water magic, often creating pourings of water if popped - sometimes into the popper themselves.
Green bubbles tend to be wind/air magic, inflating the target spontaneously if popped.
Yellow bubbles are lightning magic. Those that pop them get a shock.
White bubbles would be pure light magic, serving as effective torches when used. Popping them can either cause the light to wink out or to brightly shine all around, in a flashbang-y way.
Red bubbles are fire magic. Best not to pop those.
Black bubbles don't do anything while popped, but they do tend to conceal whatever's in them.
Pink bubbles are "permanent trap" bubbles. These encase and can never be popped by anyone except the toymancer (or overpowering magic).