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Messages - Fax

Pages: 1 2 3 ... 10
1
Art Gallery / Re: Halloween-Sketch-a-thon 6 (closed)
« on: October 28, 2016, 09:30:52 PM »
perhaps simply a slow gain of momentum?

2
Art Gallery / Re: Halloween-Sketch-a-thon 6 (open!)
« on: October 28, 2016, 05:43:04 PM »
#81 ok, here's the 11th hour request of a spooky glowing were-hydra fox wizard

3
Art Gallery / Re: Halloween-Sketch-a-thon 5
« on: February 06, 2015, 10:35:02 PM »
#16

Hummm.....alright, well here's something to work with, Marzenie, my little spooky masked bird thingy:

https://www.dropbox.com/s/n291qcgpmo7xik1/Marzenie-Orb-V2-Large.png?dl=0
https://www.dropbox.com/s/nx9ci1fp7wpmkht/OchoneCh1-2.png?dl=0

4
Game Room / Re: Recruiting: Short Fate RPG Game
« on: January 25, 2014, 08:33:41 PM »
As I mentioned in the chat, I'm up for it.

5
Art Gallery / Re: Fax's Sketch requests
« on: December 07, 2013, 09:30:03 PM »
More stream results

A gryphon for Pontos

And Chaz's Midwyvn Farmer getting into trouble

6
Art Gallery / Re: Fax's Sketch requests
« on: November 30, 2013, 10:08:54 PM »
Here's the results of a stream I ran:

Dmitriy for Dmitriy,
Tvorsk for Tvorsk

Then two for non-CFers

Gort for Dollmancer
A voltorb hitting on a pokeball for Phil

7
Role Play Theater / Re: DoW the 3rd
« on: October 26, 2013, 03:08:52 PM »
Command Avatar - 1 - Whilst most of the Zemeri retreat to their lands, bringing along a handful of their allies, the Chairo, the Dungeonkeeper commands a small band of Zemeri to remain behind, founding the secret fortress town Monitoring post delta beneath the ruins in D9

Event - 10 - The time had finally arrived, the mystic circuts which the dungeonkeeper had spent the milennia setting out and constructing beneath Zemeri lands were finally finished. And with them the means of departure from this world. With the word given the entire continent surged with mystical power before tearing free from its roots and departing for the stars.

8
Ah, that simplifies things for me then as I have to travel this coming thurs. afternoon/evening so I wouldn't have been able to make it until late anyways

9
Art Gallery / Re: Halloween Sketch-a-thon 4 (open)
« on: October 12, 2013, 05:48:04 PM »
#24 - An adventurer transforming into a anthro bat!

10
Role Play Theater / Re: DoW the 3rd
« on: September 30, 2013, 05:02:10 PM »
Catastrophy - [10] After being rebuffed by the defenses of Highland the Zemeri proceed with their usual grim and brutal effectiveness. Their doctrine of implementing catastrophic levels of overkill in the face of seemingly unbreakable opposition is once more engaged. Surprisingly, Zerky is once again in their sights, however only by coincidence of his alliance with Morgana. He simply got to be the first to realize what was happening.

What started as an idle admiration and coveting of a couple falling stars rapidly turned into a frantic flight for safety as the falling stars fell towards HIM. Zerkey knew innately there was only one source for something quite so malevolent: those pitiful creatures which should have been such easy pickings that he had tried to overrun so many ages ago. It turned out to be such a horrible, horrible mistake. There was only one thing for it, Zerky fled the city screaming in abject terror.

Meanwhile, up in orbit the fledgeling Zemeri space program had just finished its program of gathering up all of the loose slag, tailings, waste and depleted meteors they could lay their hands on. The massive collection of gargantuan rocks were then propelled towards Highland with one devastating goal: the complete and utter obliteration of Highland and the areas surrounding it and in the process, the annihilation of Morgana's remaining forces on the continent. By the time they ran out of rocks little remained of the city or its surrounding islands but smoking, overlapped craters.

Amazingly enough, Zerky actually got to the mainland before most of the city was obliterated though through a freak accident one of the rocks thrown from orbit fell off target. Zerky, seeing that meteors were all falling well away from where he now was let out an exclamation of victory: He had escaped not only from Morgana but also (at least in his eyes) beaten those wretched Zemeri. Unfortunately for him, this was the point where one of the minions shouted and pointed to the sky where the rogue meteor was proceeding to break up into a hailstorm of flaming meteoric grapeshot coming directly for him. The wretched creature could do little but screech in horror as he and his entire camp was reduced to little more than burning shreds.


Edit: - Strangely enough, the above occured but due to an odd quirk of temporal mechanics, it turns out that Zerky was not infact in Highland at the time when the Zemeri proceeded to render it and its contents down to a couple meters below the bedrock level via orbital meteor bombardment. Instead he simply had horrific nightmares of the event for a good three weeks after it happened, starting well before news even reached anyone under Morgana's command.

Once the bombardment had ceased the next stage of the Zemeri plans commenced. While the primary stronghold of the immediate foe had been obliterated, the area was practically a wasteland so, in their usual grim manner the Zemeri mercenaries set about laying the groundwork for the repopulation and restoration of the region.

11
Role Play Theater / Re: A FATEful Battle
« on: September 20, 2013, 12:49:57 PM »
So, after giving it a bit of thought a couple ideas of how this could be used come to mind.

The first is something of a competitive manner, akin to the game Illuminati where everyone is playing a secret (or not so secret) organization vying for control and attempting to fufill some set of goals affecting the world (hide the presence of aliens, become secret masters of the world, attain techno-occult transcendence, etc. ) while preventing anyone else from doing so.

Another option is more cooperative in that each player still controls an organization or small country but they all have a common opponent in some other gm controled faction such as an alien invasion or massive expasionistic empire.

One further option which could work with either of the earlier options is that the players are avatars of some sort, essentially giant monsters or perhaps something like fledgeling titans finally let loose on an existing world to make their mark on it (perhaps something akin to the concept behind "Lunar Quest"

Either way, the players could then use their abilities to essentially create assets, organizations and characters that function mechanically as sub characters for each player. Perhaps under varying degrees of direct control by them


12
Role Play Theater / Re: A FATEful Battle
« on: September 20, 2013, 12:09:02 PM »
As per usual, I'm totally game for it.

13
Cedric
Human M/ Cepn M


Attributes
-Strongarmed Pyromancer of Kij

-Apprentice Smith
-Subtle as a Brick
-Brawlhappy Lunatic

Approaches
+4 Forceful
+2 Flashy, Clever
+1 Careful, Quick
+0 Sneaky

Stunts
-

Possessions
-weapon spark
-basic blacksmithing tools

14
Thursday works for me

15
Role Play Theater / Re: DoW the 3rd
« on: September 13, 2013, 09:36:17 PM »
Advance Civ (Phase Shifting) - Further investigation into the effects of magicite reveals other properties that enable the users to shift into near parallel dimensions, allowing them pass through solid matter without effect while also enabling them to return to normal states at will
Command Avatar (Create Army) - The Dungeonkeeper, seeing the incredible utility of the suborbital platforms orders another development with the formation of the 'Void Knights', an armored force of Zemeri troops stationed on the platforms and equipped with drop ships so that they can rapidly deploy anywhere worldwide.
Command Avatar (Create City) - The wanderer decides that the time is right for the Zemeri to move on to the next frountier. To that end the order is given for the founding of the Orbital Station Narshe, the first stepping stone towards the stars for the Zemeri.
Command Avatar (Command Army) - The Zemeri gather the Nightspire Lancers, The Rekapivonian Superheavy Dragoons and Hussars of Palazzo and proceed to finish purging the influences of Adriana from the Chairo lands.

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