Author Topic: Dungeons and Dragons, take 2  (Read 34965 times)

Digital Vulpine

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Reply #15 on: March 14, 2011, 05:57:30 PM
Alright, I think I've got mine hammered out.

Should be here, let me know if it doesn't work. As for the campaign, I'm thinking either Astral Sea or Veil of Madness.
« Last Edit: March 14, 2011, 06:54:07 PM by Digital Vulpine »

"Old soldiers never die, they just fade away for a little while..."


William Swiftfoot

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Reply #16 on: March 15, 2011, 07:29:25 PM
Ill have to dig for my sheet, but...could I bring Krim back?



Jonas

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Reply #17 on: March 15, 2011, 07:36:00 PM
So long as he is changed to abide the new guidelines, then yes.

"Technically speaking, phoenixes are actually pretty flammable." --Donnie


William Swiftfoot

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Reply #18 on: March 15, 2011, 07:53:22 PM
Ah k. Missed the guidelines link. Will grab out the old books and put a character together then.



William Swiftfoot

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Reply #19 on: March 18, 2011, 09:50:05 PM
Kinda took this was an old LFR sheet, but I figured it would be worth trying the class agian.

http://www.myth-weavers.com/sheetview.php?sheetid=284093



Tvorsk

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Reply #20 on: March 19, 2011, 12:45:24 PM
Le sigh.
So I actually tried to reevaluate everything... and I ended up nearly the same as previously. Nearly.
http://www.myth-weavers.com/sheetview.php?sheetid=284187
Have a laugh. {;)

EDIT: Changed it a bit.
« Last Edit: March 19, 2011, 03:26:12 PM by Tvorsk »

Thanks for reading,
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Geary

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Reply #21 on: March 20, 2011, 05:17:33 PM
Appologies for the late turn in, please tell me if there's any glaring errors

http://www.myth-weavers.com/sheetview.php?sheetid=258254

Geary: That means you get a companion for four levels, then it gets an upgrade.
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* Digital_Vulpine eeps, since the rules don't specify that I'm exempt from the psychic link that Wizards have with their familiars. o_o;
Geary: GET YOUR PET DRUNK.


Jonas

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Reply #22 on: March 20, 2011, 05:55:25 PM
You cannot be chaotic evil. Also, Kenku is also playing a shaman so you might want to check his sheet and see if there's anything you don't want overlapping.

"Technically speaking, phoenixes are actually pretty flammable." --Donnie


PrincessToyTime

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Reply #23 on: March 23, 2011, 10:35:19 AM
Hey guys! let me know if this character sheet looks good, and if anything needs to be fixed.  [:P http://www.myth-weavers.com/sheetview.php?sheetid=284222

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Geary

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Reply #24 on: March 23, 2011, 11:11:18 AM
You cannot be chaotic evil. Also, Kenku is also playing a shaman so you might want to check his sheet and see if there's anything you don't want overlapping.

It's Chaotic Good, also last time I played Shaman we had problems because I couldn't heal enough, so two shamans should be good

Geary: That means you get a companion for four levels, then it gets an upgrade.
Draykin: A very PAINFUL upgrade.
* Digital_Vulpine eeps, since the rules don't specify that I'm exempt from the psychic link that Wizards have with their familiars. o_o;
Geary: GET YOUR PET DRUNK.


Digital Vulpine

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Reply #25 on: March 23, 2011, 11:38:55 AM
Heh, so far it's looking like we have three healers, a tank, and a striker.  Though if I read it right Warlord is a bit of a compromise between tank and healer, who can allow allies to make extra moves or to attack instead of himself.

"Old soldiers never die, they just fade away for a little while..."


Jonas

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Reply #26 on: March 23, 2011, 12:21:52 PM
Yes, that's correct. While you guys are missing a controller, it isn't necessary and shaman have control elements (maybe monks too). In any case, the game is ready to begin and will start tomorrow. This thread will be used for any OOC questions you may have.

"Technically speaking, phoenixes are actually pretty flammable." --Donnie


Dragyn

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Reply #27 on: March 23, 2011, 07:13:22 PM
Oh, hey.   Good to see a warlord.

So...who've we got...

I'm a monk--striker.
Trask is a Warlord--a leader.
DigiVul is a ranger--another striker.
Kenku and Geary are shaman--Also leaders, but of a more healing persuasion
Tvorsk is a fighter--A defender.

So 3 leaders, 2 strikers, and a defender.  Between Warlord's capacity for moving people around the battlefield, the shaman's controller tendencies, and my monk's ability to get just about anywhere, we should be alright without a "proper" controller.

I think my monk can probably manage as the off-tank, should we need one.



Dragyn

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Reply #28 on: March 24, 2011, 08:21:54 PM
(Just a note that I've updated my character sheet.  I forgot to add my class bonuses to Fort/Ref/Will)



William Swiftfoot

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Reply #29 on: April 02, 2011, 01:25:37 PM
Hey Jonas. Here's suggestions for my tokens.