Legatus: You swiftly move into position before raising your musket and firing. Unfortunately, in your haste to fire at the kobold you failed to steady your aim. The bullet streaks over its target, mere inches from its head.
Rynvoor: Skirting around to avoid giving an attack opportunity, you move to the side of the closest kobold before making a slam with your hammer. Your inexperience in fighting is shown as your lunge leaves a clear opening for the kobold minion to dodge, and you strike nothing but cold rock.
Krim: As you move you scan the area for the perfect target to pull into range of your allies and spot a lone kobold huddling behind a boulder roughly 20 feet away and fire a thunderous burst of sound. Though the force of your strike pulls the minion out of its cover, the effort is unnecessary as it keels over dead, with blood leaking from its ears.
Enemy Movement: One of the stronger-looking kobolds lets out a terrible shriek as its companion falls, and it immediately rounds on Krim. Loading an incendiary pellet into its sling, the kobold whirls it around and fires at the Kenku, his Draconic shrieking following the bullet as it collides with its targets. Krim buckles a bit at the impact but recovers, though he now has to contend with the light flames licking at his feathers.
(Krim takes 4 damage and suffers 2 ongoing fire damage until he makes a save) Cackling gleefully, the slinger dashes away behind one of the far boulders for cover.
Naito: Having to make due now that your intended target has run out of range, you run over to the minion Ryn has cornered against the boulder and attack it with a riposting strike. However, Ryn’s attempted attack has sharpened the creature’s attention, and it turns and launches itself to safety well before your blades land.
Enemy Movement: The kobold Ryn and Naito are facing strikes at the Raki with his spear, but the rogue’s reflexes allow him to nimbly sidestep the attack. Not wanting to press its luck, the kobold shifts out of the way and scurries to safety by the boulder his fellows are gathering around. With their ally out of the line of fire, the two other minions cackle and chirp as they rear back and launch javelins at Ryn and Naito. Though their reflexes are strong at close range, it seems the pair have less luck when fired upon from afar, as the two javelins each graze their mark.
(Ryn and Naito each take 4 damage) Ssiran: With no kobolds left within your range, you move alongside Legatus and Krim to provide some physical support to your frailer group mates. As you near them, you see two more kobolds readying themselves behind a boulder to the south. Determined to disrupt their plans in whatever way you can, you raise your holy symbol and deliver your Divine Challenge upon the closest.
((Divine Sanction cannot be independently applied; it’s an aftereffect of certain attacks. Divine Challenge is the one you can do independently. Oh, and the marked enemy will have a small red dot on it))Aleph: Unfortunately, by the time Stryder reaches Ryn and Naito the kobolds have already fled to the eastern boulder. Without an enemy target, Stryder takes a vigilant stance, eager to help your friends in some new way.
((Also, red dot is Stryder when he isn’t with you)) Enemy Movements: From the south come two new kobolds who had been hiding behind another boulder until Ssiran discovered them. Skittering around the rock, the two raise their shields in front of them and charge towards Ssiran. Though their movements suggest more combat skill than their fellows, these two kobolds still lack the expertise needed to get their swords past the Catfolk’s parries.