Turn 14Note: This is the second last turn of the game!
PointsRadioactive Toast - 14 - 14 + 7 + 3 =
10Kenku - 10 - 7 + 10 + 3 =
16Dragyn - 33 - 18 + 7 + 0 =
22Virmir - 13 - 9 + 8 + 3 =
15Digital Vulpine - 14 - 13 + 8 + 3 =
12Geary - 12 - 0 + 9 + 0 =
21Donnie - 12 - 12 + 11 + 3 =
14Fax - 25 - + 7 + 0 =
25(the images link to higher resolution versions)
RacesBatosians(+1)
Fluff
Batosians(+1)
Fox-Fox(-1)
Aarie(+1)
Hu'Mor'On(+0)
Foxkind(+1)
Men(-1)
The
Sons of Annihilation(-2)
The
Scourngers(-1)
The
Ocean Cast(-1)
The
Cursed Wyrms(+1)
Ferrin(+0)
Pomharpi(+0)
Shades(+0)
NullPointerException!(+0)
Navigators(+0)
Masks(+0)
The
Ott-Otters(+0)
OrdersThe
Society of Individuals Informed Against SATAN (Donnie), Batosian
DivisionThe SparksThe
Society of Individuals Informed Against SATAN (Donnie), Fluff Batosian
DivisionThe
RocketeersThe
Temple of orderThe
Empirical TruthThe
Society of Individuals Informed Against SATAN (Donnie), Fox-Fox
DivisionThe
Order of FlameOrdo
Cabalis IlluminusThe
Unity of NodThe HiveThe
Foxkindish InquisitionBeta's NullGenerally
Dissatisfied Inquisitive (GDI) ForcesLayline
Caster Ship and CrewThe
Heavy HittersAdeptus
MechanicusThe MarkedThe Phothe LibraryCouncil
of the WindsThe
Department of DefenseThe
Office of WarAvatarsThe
Avatar of the great DV.Shin
Foxdragohu'hil'heen''JijeThe PhoenixThe
AwakenedBeta, The Wolf-DragonLuciledragonCerefox, the
Fox-Fox-FoxLore
Bostic, Human cabal wizardSpecimen 35The MessiahDivine Agent SmithSaul AngelosBrother
MarcionZander
Sharpe Avraham:
The CunningConstantiniosNote: The Aarie Airshield is supposed to be around Aurora. This will be fixed when the opportunity arises
ArmiesFoxkind
-1 army in Porttown
-1st Ironworks Imperial Regiment in Ironworks
-1st Cadian Imperial Regiment in Cadia
-the 2nd Imperial Airship Fleet in Blackwell
-2nd Cadian Imperial Regiment in Cadia
-the 1st Lightguard Regiment in Luminurbis
-1st Expeditionary Fleet in Porttown
-1 army, 1st Porttown Marine Regiment in Porttown
-1 army, 3rd Ironworks Artillery Brigade in Ironworks
Sons of Annihilation
-1 army, Phalanx of Su, in Su
-1 army, The Hand of Saul, in Solaris
-1 army, The Hellspawn Phalanx, in Su
-1 army, The Pho Guards, in Su
-1 army, The Phalanx of Subjugation, in Su
-1 army, The Solaris Eviscerators, in Solaris
-1 army, The Doomgiver Phalanx in Su
Wyrms
-1 army in Su
-1 army, Phalanx of Epirous, in Epirous
-1 army, 2nd Phalanx of Predix, in Predix
-1 army, Constantinios's Legion in Predix
-1 army, The Dragon Phalanx, in Predix
-1 army, The Legion of the Moon, in Epirous
-1 army, the Mordor Phalanx, in Mordor
NullPointerException!
-1 army in Null City
-1 army south of Ironworks
Fox-Fox
-1 army, The Dual Point Legion, at Trabzand
-1 army, Bipolarsburgian Army Reserves, in Bipolarsburg
-1 army, Cerefox's Champions of Threes, in The Fortress of Doom
-1 army, The 2nd Dual Point Legion, at Dual Point
-1 army, Army of the Sphinx-Sphinx, at the Sphinx-Sphinx
-Note: Incorperates Fox-fox, Fluff Batosians, shades and Desert Fox-Fox
-1 army, The Disgruntled Areal legion, in Trabzand
-1 army, The Angry Wings, in Dual Point
Batosians
-1 army, The First Ascendants, stationed near Ironworks
-1 army, The 1st Followers Airship Fleet, stationed in Co'Mu'Non
-1 army, The 2nd Followers Airship Fleet, stationed in Co'Mu'Non
-1 army, The 1st Guardians Airship Fleet, stationed in An'Ter'Ai
-1 army, The 1st Highwind Airship Fleet, stationed in Stor'Gu'Ard
Shades
Aarie
-1 army, Aarien Aerial Defence Core, east of Aurora
-1 army, 1st Flame's Lancers, in Flame's Landing
-1 army, The Phoenix's Breath, outside of Flame's Landing
-1 army, 2nd Flame's Lancers, in Flame's Landing
-1 army, 1st Aarien Dive Attack Troop in Flame's Landing
-1 army, 1st Aarien Engineers in Flame's Landing
Pomharpii
-1 army, The 1st Cabal Centurions in Luminurbis
-1 army, the 1st Gungir Rangers, in Luminurbis
-1 army, 1st Ascension's Glory in Serejevo
NullPointerException!
-1 army stationed in Betonia
-1 army stationed in Null City
Ferrin
-1 army, stationed in Barrowvale
-1 army, The 2nd Ferrin Foreign Legion near Flame's Landing
-1 army, The Bringers of Burning Purity, stationed in Barrowvale
CombatFoxkind attacks Solaris full of demons
6(Roll) + 4(Advances) vs 1(Roll) + 4(Advances)
4(Roll) + 4(Advances) vs 6(Roll) + 4(Advances)
3(Roll) + 4(Advances) vs 4(Roll) + 4(Advances)
3(Roll) + 4(Advances) vs 6(Roll) + 4(Advances) - 1(prior combat)
1(Roll) + 4(Advances) vs 2(Roll) + 4(Advances) - 1(prior combat)
The assault on the impenetrible fortress of Solaris is as disasterous as the previous one, with the demons butchering 3rd Cadian Imperial Regiment, 1st Imperial Airship Fleet, 101st Blackwell Air Assault Regiment. However, the imperial foxkindish forces do not go without a fight, as they are able to obliterate the Phalanx of Adamis before being overwhelmed