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Messages - Caleb_Lloyd

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256
Art Gallery / Re: Drawings of CF'ers + Pixel Icon Requests
« on: February 09, 2014, 05:03:24 PM »
Sebastos: I'm sure I'll be able to get a drawing in with you sometime. Usually something happens in the chat I find very illustrative and draw that. It's pretty random who I draw sometimes but it never hurts to ask.

Blue: Thanks! I'll try and keep up the good work.

Meat: You can always make a suggestion, whether I do it and when depends on how busy I am, or how much I like the idea. You could request an icon, but I'm trying to focus on getting everyone one.

Tallyn: Depends on what you're asking. I can't say yes or no since I don't know what it is.




257
Art Gallery / Still doing icons
« on: January 26, 2014, 10:49:15 AM »
Haven't really been keeping with updating this thread, but I drew quite a few pictures since the last post. See below. I also got to draw a comic: http://www.furaffinity.net/view/12502304/ . So yeah, I'm still drawing, don't worry~

I'm still doing these icon requests. There's still quite a few people who haven't gotten one. So I guess the best way to say this is "Post Your Ref's yo".

Current Queue is: Hotcakes, Xenoncat(still need ref), and 2Dogs










258
You do this, go Calebmon

Ref: Link

259
Art Gallery / Re: Halloween Sketch-a-thon 4 (open)
« on: October 12, 2013, 10:32:24 PM »
#30

From the hot steam rising from the pizza box, a paunchy Caleb genie appears

"I will grant you 3 wishes, add $2.00 for each additional topping"

Caleb: http://www.furaffinity.net/view/10871630/
Large Caleb: http://i338.photobucket.com/albums/n426/zyroqwa/Fax-a-day/StuckFox_zps236d7f34.png

260
Role Play Theater / Re: Fixing DoW or Rebuilding in FATE
« on: October 12, 2013, 05:22:08 PM »
General Idea on Advance City/Race:
In the current game, Aeons(elementals) have Teleportation. This has let them go from one side of the world to the other, warping in creatures from other realms, and banishing cities into oblivion. That's cool and also is a solid gameplay they have that also works storywise. Gameplay changing and stronger characterization is what I'm trying to get across here.

I think that both advance city and advance race could rely more on the idea of traits and abilities than solely plus' to combat. So in addition to the added combat bonus, they get a abillity to use. These abillities could let the race build a city on the ocean, armies get +1 rolls in hot weather and -1 in cold, cities blow up after getting conquered. Generally things that can characterize the race more than the just +1 in combat.

Balance would definitely be an issue here as there'd be some way to make some powerful combination to produce an Everything Proof Shield. Not sure how to avoid that other than GM'ing.

Cities really should be advanced more. Either one of these, some of these, or all of these could all be done to make a city stronger and more personallized.
-Trade routes, not being able to trade at the beginning, putting a city advance could open a trade route to another city which would give those 2 Players an extra point each turn. The payback wouldn't be til 4 turns later but gives use to Advance city.
-City Defenses, the standard +1 on defensive rolls.
-Army raising, just not a fan of the idea of a fresh city producing an army right off the bat. I'd say a city would need at least 1 advancement to start raising armies.
-Other stuffs, Research facilities that make advancements easier would add character to the city, as well as Stadiums to have intercity battles/training, levitation panels to make the city fly. The effects would be up to the writer(which would need balancing), but there could be more customization and character.

Resources:
To have resources such as trees, gold, magic crystals and other such stuff be gameplay changing is sort of unnecessary. It's usually in the description of the city that it becomes known that what the city runs on and what kind of characteristics are there. It'd give alot more reason to have a 2nd/3rd age landshift though.

Events:
Seeming as the game is quite army centric, and catastrophes are a way to keep others down. Event's are, as I see as, a not so destructive catastrophe. I'd describe Donnie's rise of Avalon more of an event as opposed to a catastrophe. It just depends on the writing I suppose.

261
Art Gallery / Re: Halloween group pic signups
« on: October 07, 2013, 09:08:57 PM »
This is a really cool idea, thanks for doing this Tizo!

Caleb Lloyd

References: Here's one and another

Monster: A cerberus! Don't just plop 2 more heads on and call it good. Make him look demon like please  {:)

Reaction/Pose: Depending on the setting, I was thinking along the lines of gaurding a door, only someone walks out of the other side and walks away while Caleberus looks confusedly at them.

That or looking at Raf with 3 pairs on sunglasses on just chilling.

262
Art Gallery / Lots of drawings
« on: September 28, 2013, 07:03:20 PM »
And here's another update. I think for fun I'm going to keep a stat of who appeared in these doodles the most. Icon Queue: HotCakes, Tizo


263
Art Gallery / Re: CF Kart/Fuzzy Kart Group Pic Idea thing!
« on: September 11, 2013, 05:58:31 PM »
I'll jump in! Mario karts one of my fav games!

*this thread needs more attention*

264
Art Gallery / Re: Drawings of CF'ers + Pixel Icon Requests
« on: August 10, 2013, 10:42:53 PM »
I don't see why not I can't go get more icons done.  Should probably resubmit that commissions journal seeing as I don't think many people saw it the first time but ya. Still not many commissions so I still got some free time for icons.

More drawings too!. I really should stop drawing so many A-Foxes {:) That taur will be drawn eventuarlly.

Icon Queue: Mister BG, GenericMeatbag, HotCakes.












265
Random Topics / Caleb Icons
« on: August 08, 2013, 07:53:37 PM »
 


266
Art Gallery / Re: Drawings of CF'ers + Pixel Icon Requests
« on: July 22, 2013, 10:57:05 PM »
*Raises giant paw* :P

Heh, I still haven't drawn a full Taur yet. This should be fun!

Also, suppose I'll do some more icons for people. No one's taking icon commissions but I love to do them! So the next few people I'll make icons for are:
-Featherfall
-Virmir(agon)
-Daren(Fox)
-Mister BG
-(...pretty sure that's all of them)

267
Art Gallery / Re: Drawings of CF'ers + Pixel Icon Requests
« on: July 18, 2013, 10:31:06 PM »
Good point Airking, shall remember to make more rocket propulsion happen in the punch!

3 more drawings:







I feel like I've been in abit too many of these pictures honestly. Need other CF members drawn!

268
Art Gallery / Re: Drawings of CF'ers + Pixel Icon Requests
« on: June 28, 2013, 09:05:18 AM »
Alas, another update of pics has arrived!












269
Art Gallery / Re: Drawings of CF'ers + Pixel Icon Requests
« on: May 15, 2013, 07:14:50 PM »
The mecha revolution is taking slower than anticipated...

270
Art Gallery / Re: TF war art raffle! POKE IT!
« on: May 15, 2013, 06:39:48 PM »
Sent the message to Trask, but I'll go with the Wind up Crow.

Yay I wonz!

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