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Other Realms => Game Room => Topic started by: Virmir on October 08, 2009, 09:43:33 PM

Title: Earth Eternal
Post by: Virmir on October 08, 2009, 09:43:33 PM
There's a good number of us here who've stumbled upon Earth Eternal and find it somewhat entertaining. Myself included. [;)

http://eartheternal.com/

I'm not much for these MMO things though, and I kinda find playing by myself boring. On the other hand, that time I went out with four other CFFs (Crimson Flag Fans!) and killed everything in sight was an absolute blast. [;)  I propose we set up a scheduled time for all of us to come together and play and make it a weekly event or something.  And when we set up some established times, we only play during those periods and never by ourselves so we don't get too far apart in levels.  (You can create multiple characters of course, so you can make one just for these CF events and still have fun doing whatever you want with other chars).

What is a good time for everyone to play?  I think we should do a two hour period once per week. (I can't sit still and play games for too long, mind you. [;))  I'm available most of the time weekends, as long as it's not too late.  If I were to throw out an ideal date/time for my schedule, I'd say:

Saturdays, 6:00 PM - 8:00 PM (US Central Time) (Edit: Times have been slightly changed as per discussion below)

That's very flexible too.  I can go several hours in either direction.   Suggestions?  If we can't come to an agreement, we could always take turns letting someone pick his/her own ideal time.

Also we should keep track of our general levels.  And if someone misses a get-together, he/she can do a bit of solo leveling to catch up.

Thoughts? Ideas?  Discuss!

----

Next meetup:

Saturday, 5th December, 5PM- 7PM US Central Time, (6-8pm Eastern)
Location: Camelot, (Camelot 2/Angoloum 2)
Shard: Camelot 2/Angoloum 2

Mission: Wilheims Crypt Quest
Level: 14/15/16
Meeting Spot: Camelot, North Square, just infront of Big ben.
Title: Re: Earth Eternal
Post by: William Swiftfoot on October 08, 2009, 09:45:08 PM
I could play that for maybe an hour, bout I have an RPG during that time as well.

Fridays after say 7EDT would be cool for me. Saturday ok earlier
Title: Re: Earth Eternal
Post by: Donnie on October 08, 2009, 09:45:24 PM
=DD Yes I can!!!
Title: Re: Earth Eternal
Post by: KaiAdin on October 08, 2009, 09:49:42 PM
Yep, thats fine my me *resists urge to play ahead*

Oh also! Classes... we should have a balanced classes... Might be hard when we only have one Knight/Rogue!

Maybe it would be good, if people reported what Class they prefer? For me I think I like Druid ]:P.
Title: Re: Earth Eternal
Post by: Lopez on October 08, 2009, 10:08:50 PM
I picked up EE once. It was okay. It will probably be a blast playing with you guys though. I'll see if I have the time to make sessions once a week. ]:) I prefer anything with range.
Title: Re: Earth Eternal
Post by: William Swiftfoot on October 08, 2009, 11:14:41 PM
My main character will be a Foxen Knight, but Im cool wiht making a second later on. That dude will probably be Druid/Mage.
Title: Re: Earth Eternal
Post by: KaiAdin on October 08, 2009, 11:19:15 PM
I picked up EE once. It was okay. It will probably be a blast playing with you guys though. I'll see if I have the time to make sessions once a week. ]:) I prefer anything with range.

You would probably Like Mage or Druid then ]:)
Title: Re: Earth Eternal
Post by: LoCk on October 08, 2009, 11:31:17 PM
that sounds like a good study break for me!  

Locking Magic is one of my characters
Title: Re: Earth Eternal
Post by: EmperorDJ on October 08, 2009, 11:33:42 PM
Time to smash some stuff and take some gold!
Title: Re: Earth Eternal
Post by: DessertFox on October 08, 2009, 11:52:37 PM
My Character is Dessert Fox lvl 8 Druid
Title: Re: Earth Eternal
Post by: William Swiftfoot on October 08, 2009, 11:53:05 PM
I am William Swiftfoot Lvl 7 Foxen Knight.
I have a secondary character in Kizmar Bakiri Lvl 8 Lasain Mage
Title: Re: Earth Eternal
Post by: Feathertail on October 08, 2009, 11:54:14 PM
I'm playing Tachyon Feathertail, an Atavian Druid. My mate is playing Yurodivy Kiranov, a ... rodent? ... Rogue. (She's trying to be a possum.)

We're probably going to stay synced with each other if that's alright with you, but I might create a character just for this ... will have to consult with her!
Title: Re: Earth Eternal
Post by: KaiAdin on October 09, 2009, 12:12:56 AM
Hey Guys!

For Next-weekend, how about we get to Level 9 and Finish all the Corscia (and Mushroom island) Missions.

Then we can meet for the Earthrise missions, at that Camp with a bridge! (I forgot its name)! ]:)

Edit: I may have forgotten to consider we got Bonus Exp in the Closed beta, so level 7/8 then!
Title: Re: Earth Eternal
Post by: DessertFox on October 09, 2009, 03:56:22 AM
-- NOTICE --
It costs a user 10 gold to start a new clan, in order it get the crimson flag clan up in EE as quickly as possible me and kai are going to save up our money. If you would like to help us save up for the ten gold on EE then send us a post.

Its important that get a clan up so that we can all chat to eachother without being in the same party and also see each other more easlier when meeting up.
Title: Re: Earth Eternal
Post by: KaiAdin on October 09, 2009, 01:24:55 PM
http://www.eartheternal.com/game_guide/show/parties?web=wiki
Quote
Experience Point Split

Experience points gained while in a group are allocated amongst your group members:

2 players = 50% each 3, 4 or 5 player = 33.33% each

As you can see, once you have 3 or more members, there is no penalty for adding additional party members.

Ahhhhh I seee! this makes sense now! We must Kill 3x the monsters to make up for this! ]:)

I would also add to that from my observations, its linked to the highest level member of the group.... so  if a lv 8 and lv 5 were partied, and we were attacking level 5 monsters, the LV 8 dude would score 0-20 XP divided by 2 for each member (this is all just from Closed beta observations), so yea, better to be around the same level ];)

Edit: yes! Save money for a Clan!
Title: Re: Earth Eternal
Post by: Geary on October 09, 2009, 02:31:19 PM
Zaiki Riontoro Level 5 Druid, and something else I can't remember at the moment.
Title: Re: Earth Eternal
Post by: Virmir on October 09, 2009, 02:50:59 PM
EXP split thing: Oh, nice!  That actually encourages larger parties, then.

Hey Guys!

For Next-weekend, how about we get to Level 9 and Finish all the Corscia (and Mushroom island) Missions.

Then we can meet for the Earthrise missions, at that Camp with a bridge! (I forgot its name)! ]:)

Edit: I may have forgotten to consider we got Bonus Exp in the Closed beta, so level 7/8 then!


I rather like this idea.  The Corsica missions are pretty easy to do solo anyway, and the island probably isn't even big enough for a huge CF army running around. [;)

I haven't even begun playing yet, and some of the people here are first-timers and may want to take their time and adjust.  So tomorrow is too soon to get that far.  Let's make the first getogether next weekend.  To make things official:

First meetup:

Saturday, October 17th 6:00PM - 8:00PM (US Central Time) (EDIT: Made this an hour earlier.  See below)
Earthrise 2, First Camp (whatever it's called, the one on the east coast)
Level: 7-8

May adjust the levels, depending on how people play.  Try not to go over level 8!

To get there:

Just play all the missions in Corsica normally. After you do all those missions, you'll go through a bookshelf or something and end up in a tunnel. After fighting through the tunnel, you'll end up in Earthrise.  Click on the indicator in the upper right to switch over to Earthrise 2 (just picking one arbitrarily here). Look at the map and make your way to the first town/camp. Don't do any missions from this point on!  This is where we start playing together.

And by the way, I'll be a short gray fox mage named Kendo Virmir, specializing in fire spells. [;)
Title: Re: Earth Eternal
Post by: KaiAdin on October 10, 2009, 07:36:43 AM
Quote
2009.10.10 - 13:20:12) Stormkit: also, apparently it's a very bad idea to multi player quest the lighthouse
(2009.10.10 - 13:20:52) Virmir: Oh? Why's that?
(2009.10.10 - 13:22:57) Kenku: They Spawn larger?
(2009.10.10 - 13:26:19) Stormkit: no, something about only getting one token
(2009.10.10 - 13:26:34) Kenku: ah, cause the tokens are spread
(2009.10.10 - 13:26:46) Pontos: Oh, so it has to be done solo
(2009.10.10 - 13:27:10) Virmir: Ah, I see...

Actually no it dosen't have to be done solo! Dess and I have Partied together (were both lv 8 and waiting for you guys inearthrise actually) and in that mission we got 3 tokens but only one person can grab them and redeem them for items.

What we did was we Traded the Items so that he could give them too me. Right click on each other and select 'Trade' ,he then offering the items to me and I offered 1 copper in return, pressed accept and the items are redistributed. He was giving them to me so that I could save up for the EE CF Clan.

Also, You can do the mission again and again! ]:) Some items are worth 2 silver and getting 3 tokens means 6 silver! Easy Money ]:)

*This has been the EE SpokesKitty reporting from Earthrise 2*

*note to self: add Kizmar Bakiri, Cosmo Stormwalker, Zaiki *something* & Lopez Na___ to friends list*
Title: Re: Earth Eternal
Post by: Virmir on October 10, 2009, 01:42:29 PM
Oh, awesome. Did not know that.  I'll try that out tonight as that's my next mission. [;)

If all goes well, should be at level 8 and in the designated spot this evening. [;)
Title: Re: Earth Eternal
Post by: Virmir on October 10, 2009, 03:52:15 PM
Just a reminder...

Don't go past level 8!!

Don't do ANY missions in Earthrise!!


The whole point of this is to set a nice, slow-paced group thing that we can all play together synchronized once per week.  I imagine most people here will want to make a secondary, alternate character just to play with this group and have another character or two to play "seriously" apart from this at their own pace.
Title: Re: Earth Eternal
Post by: William Swiftfoot on October 10, 2009, 06:25:11 PM
Hey all,

Figured Id post this and see what opinions were. Due to an Text/Dice RPG I play saturday nights, I can only play for one of the two hours of the meeting. Thus I was wondering if it could be run from 5-7EDT(6-8PST)?
Title: Re: Earth Eternal
Post by: Virmir on October 10, 2009, 10:18:59 PM
5 EDT is 6 central, so that would be 6-8PM US Central Time. I don't have any problems with bumping it up one hour.  Anyone else?

Also, I just reached the designated stopping point.  Who else is ready?  See you guys next Saturday!
Title: Re: Earth Eternal
Post by: LoCk on October 10, 2009, 10:24:17 PM
We could set up a ventrilo server for us all to talk together in EE. and since we are just doing it for one day. just one of us could host the server for only an hour or so. i am pretty sure there is a chat.  i dont really use it mostly because the voice is easier to do in game.

if this doesn't work with every we can just set up a some big conference on skype so every can use the various input devices like keyboards and headsets

i think i can host it. i just need to mess with the servers to learn how to host.


here is the site for vent http://www.ventrilo.com/
and the one for skype  http://www.skype.com/
Title: Re: Earth Eternal
Post by: KaiAdin on October 10, 2009, 10:29:32 PM
5 EDT is 6 central, so that would be 6-8PM US Central Time. I don't have any problems with bumping it up one hour.  Anyone else?

Also, I just reached the designated stopping point.  Who else is ready?  See you guys next Saturday!

Yup, at the "Sek the Slavemaster quest" Aceept it, but dont do it guys! 

We could set up a ventrilo server for us all to talk together in EE. and since we are just doing it for one day. just one of us could host the server for only an hour or so. i am pretty sure there is a chat.  i dont really use it mostly because the voice is easier to do in game.

if this doesn't work with every we can just set up a some big conference on skype so every can use the various input devices like keyboards and headsets

Hmm! sounds like a good idea.. wonder what the others think?
Title: Re: Earth Eternal
Post by: Virmir on October 10, 2009, 10:30:06 PM
Hmmm... could look into getting this set up on Urocyon (the CF server) if people are interested.  However, I wouldn't use it as I don't have a microphone or any interest doing weird talking-over-the-internet stuff.  Text works fine for me. [;)
Title: Re: Earth Eternal
Post by: Tvorsk on October 11, 2009, 06:27:39 AM
There are Linux versions of Teamspeak and Ventrilo servers... if you all will want one of them and Virmir will agree, I may try to get it running...

... just please note that Saturday is the update day, and thus the one with highest server load... I think it will keep up with everything, but I can't guarantee that without trying, as I never did set up a TS nor Ventrilo server, and have no idea how (in)efficient these specific apps are. There won't be a problem with bandwidth, but not sure what are the cpu and memory requirements./me shrugs, "We'll see..."
Title: Re: Earth Eternal
Post by: Virmir on October 11, 2009, 10:44:29 AM
Interest seemed to wane a bit in the chat last night after I posted the above.  Would probably be better if everyone just stuck to text, so I could be in the conversation too. [;)

No one seemed to have have any reservations about making the meet-up an hour earlier, so I'm going to edit the above post to reflect that. Probably should stick the current meet-up in the first post too.
Title: Re: Earth Eternal
Post by: KaiAdin on October 11, 2009, 12:51:45 PM
Interest seemed to wane a bit in the chat last night after I posted the above.  Would probably be better if everyone just stuck to text, so I could be in the conversation too. [;)

Quote
(04:29:01) Virmir: What is the max party size, anyway?
(04:29:09) Kenku: I think its 5.
(04:29:17) Virmir nods.
(04:29:19) KaiAdin: haha, I wonder how many people will be around next saturday
(04:29:38) KaiAdin: theres a max?
(04:29:39) KaiAdin: didnt know that
(04:29:45) Virmir: If there's too many, we may have to split up and go on different shards so we don't get in each others' way.
(04:30:08) Kenku: Thats an interesting idea Vir.
(04:31:03) Kenku: This would mean were going to have to make sure everybody is in CF chat although, so that one group doesn't race far ahead of another.
(04:31:08) Virmir: If we have two separate parties, then we need to wait for monsters to regenerate and stuff before completing missions so that a member from each party can kill them.

Considering the two quotes... if there is a 5 member max Party size, then perhaps the 'alternate' party could have a teamspeak/ventrillo server? Talking to other experiences WoW/mmo players, having voice comms helps a bit. (especially when I usually play on a 12" Laptop, full screen, makes it hard to alt tab to the CF chat)
 
Title: Re: Earth Eternal
Post by: Virmir on October 11, 2009, 12:59:21 PM
That's fine with me.  Then I won't feel so left out as I can be on the text party. [;)

No need to pay attention to the CF chat though.  Text chat in the game works fine. [;)
Title: Re: Earth Eternal
Post by: KaiAdin on October 11, 2009, 01:12:10 PM
That's fine with me.  Then I won't feel so left out as I can be on the text party. [;)

No need to pay attention to the CF chat though.  Text chat in the game works fine. [;)

Oh but for inter-party communications XD... *when we have a clan there should be clan chat* but at the moment it may mean CF chat, so we dont spam Region chat if we do go on alternate shards.

Also an idea hit me... I mean we do have a few people ahead, perhaps an advanced 'scouting' party, might be useful? See the later missions... report back on objectives and where they are (later on the markers become 'inaccurate', and the missions become semi puzzle-ish) ]:O
Title: Re: Earth Eternal
Post by: Virmir on October 11, 2009, 02:50:31 PM
Well, I imagine lots of people are going to be playing ahead with alternate characters.  Two hours per week is pretty slow. [;)  Either way, that'd be a separate group with separate meeting times and such.
Title: Re: Earth Eternal
Post by: Dragyn on October 11, 2009, 08:42:54 PM
Since I've yet to make a character I seem to actually enjoy...We'll see.

Though I've no interest (or capability) for voice chat, so I'm fine with the text chat.
Title: Re: Earth Eternal
Post by: DessertFox on October 15, 2009, 01:38:43 AM
Sounds like a purfect Christmas gift! Get Virmir a proper headset!
Title: Re: Earth Eternal
Post by: Virmir on October 15, 2009, 03:39:03 PM
Ha ha, no thank you.  [;)
Title: Re: Earth Eternal
Post by: DessertFox on October 15, 2009, 09:23:05 PM
Think of it Virmir! We could finally hear the musings of our benevolent ruler. O how glorious that would be!
Title: Re: Earth Eternal
Post by: Virmir on October 17, 2009, 09:14:11 PM
Hey folks,

We just finished our first run and it was a lot of fun!  If you missed out or got behind, don't worry, as we played for under three hours and it should be easy to catch up by next week.  Some people have proposed an earlier time, bumping it up to 4PM-6PM Central time.  What do you guys think?

Next meetup:

Saturday, October 24th, Time TBA (Was 6-8PM  Central time, thinking of moving to 4-6PM Central time)
Location: Highpoint, Earthrise 2
Mission: The summoner one (first mission in Highpoint)
Level 9-ish
Title: Re: Earth Eternal
Post by: Stormkit on October 18, 2009, 10:24:52 PM
I think I will have trouble making it for EE that early. Especially on a consistant basis.
Title: Re: Earth Eternal
Post by: William Swiftfoot on October 18, 2009, 10:49:18 PM
Alrighty I figured Id post my open times for EE, and see what others have and go from there. This is taking the 2 Hour bit into effect.

Open times for EE(EDT Timezone):
Thursday after 4pm
Friday after 4pm
Saturday after 10am, and before 7pm, although I sometimes work from 11-4, and I could sacrifice my RPG play to play after 7
Sunday between 9am and 3pm, and after 5pm

No play chance Mon-Wed. Too little time to study and play
This is also subject to change if I get the Help Desk Job Im looking at, but its concrete right now.
Title: Re: Earth Eternal
Post by: Virmir on October 19, 2009, 12:12:44 PM
Sunday evening is the only (weekend) time that doesn't work for me.  Friday evenings are also a possibility, but not before 6PM Central (7PM Eastern), as sometimes I work that late.

As I take it, conflicts are from the following:

Saturdays at 6PM Central (7PM Eastern) are bad for Kenku (RPG session) and Tvorsk (really late for him over in Europe)

Saturdays at 4PM Central (5PM Eastern) are bad for KaiAdin (Really early over for him in Australia) and Kit (may have other things going on that early)

How about a compromise? Saturdays, 5PM-7PM Central (6PM-8PM Eastern)?  Thoughts?
Title: Re: Earth Eternal
Post by: Tvorsk on October 19, 2009, 12:45:21 PM
Well, Sat->Sun night means I have time to sleep it over, so current time (1-3AM CET) is OK for me... but I wouldn't complain if you'd make it earlier. {:)
(Also, our Sunday is Kai's Monday, so it'd be a problem too.)
Title: Re: Earth Eternal
Post by: William Swiftfoot on October 19, 2009, 09:37:14 PM
I could work with that time. Will just have to leap into the Mirc game late.
Title: Re: Earth Eternal
Post by: KaiAdin on October 20, 2009, 04:21:55 AM

How about a compromise? Saturdays, 5PM-7PM Central (6PM-8PM Eastern)?  Thoughts?


Hmm Actually that can work for me ]:)?

Edit: Reading Dess's subsequent post, Friday nights are actually Better for me too! ]:) (Friday night in the USA is Midday-ish Saturday for me, so thats good for me, I can have my Sunday free for studying and Homework!)
Title: Re: Earth Eternal
Post by: DessertFox on October 20, 2009, 05:22:17 AM
Saturdays don't work very well for me, cause I have handegg and physics homework to do. I like Fridays a lot now that I don't have DnD for a while.
Title: Re: Earth Eternal
Post by: William Swiftfoot on October 22, 2009, 08:50:57 PM
At the moment I am ok with after 7 on Friday as well. Still up to the group as a whole.
Title: Re: Earth Eternal
Post by: Virmir on October 22, 2009, 09:59:51 PM
Okay, there are some people here okay with moving to Fridays, but some others have expressed concerns in the chat.  It's getting too late in the week to make a move, so let's stick with Saturday for this weekend, then talk about things some more after the meetup.  It seems to me one fair approach would be to flip between Fridays and Saturdays (at the risk of confusing the heck out of everyone [;))

So, next meetup:

Saturday, October 24th, 5PM - 7PM US Central Time (6-8 Eastern)
Location: Highpoint, Earthrise 2
Mission: The summoner one (first mission in Highpoint)
Level 9-ish
Title: Re: Earth Eternal
Post by: KaiAdin on October 25, 2009, 01:17:28 AM
Apparently Ive been appointed to take charge or organizing times/this topic from now on, to Lighten the Load on Lord Fluffy.  Anyway we've been going on at the same time (sorta) for the last 3 sessions now... and it seems to be working out allright.

Does anyone want it moved to Fridays? if not the Proposed meet up is as follows:

Saturday, October 31st, 5PM- 7PM US Central Time, (6-8pm Eastern)
Location: Earthend, In front of Merlin (an Owl with a blue/red hooded robe thingy)
Shard: Earthrise 2, and once we take the well inside the City/Castle, Earthend 2
Mission: The Assault: Reclaiming Earthend
Level 10/11

Getting to the Mission
We all finished up in Highpoint, and should have completed the all the missions there. From the Slay Anubians quest, you should currently be on a mission to talk to Commander Garren Greypaw. Finish that mission, and take the mission to see Merlin on the western side of the island. (If you are coming from highpoint, you  should turn right), Finish that mission and then take the Mission we shall do together The Assault: Reclaiming Earthend from Merlin.

Other Pre-Mission Preparation: Reagents and Loot
On the eastern side of the island (ie turning left if you are facing south), there are some shops and an Armour refashioner, be sure to have all extra Armour sold and reagents stocked up, as Its a semi long walk back to the towns + You will get a bit of loot from this mission. (Edit: wait, that was me soloing... so we'll each get less loot.)

Rallying the Troops: Parties
Once we've all gathered at the well, I think going in to parties based on Level would be the best way to ensure fair distribution of EXP so Level 10s go together, and Level 11s go together. Since we're gonna be in a confined space, People wandering off wont be such a problem. the place is Built like a maze, so the only way to go is forward.

Doing The Mission
Once we get the Mission from Merlin, we'll all proceed to the well. This will take us inside Eathend, as I said before its like a maze, we just start from the beginning and go through slaying enemies, since we'll be in different parties, we Might need to wait a bit so that the commanders can respawn. Once we Kill the final General, we just reverse and go back along the maze untill we get back to the Well again, exit and talk to Merlin.

Donations to Make a Clan
1/2 the reason we all get lost and separated from each other on missions stems from the fact we're in different parties and the /say command has a limited range. Virmir has appointed me to collect the donations from any of you who wish to contribute to making a Clan. We'll need 10g (gold) to make a clan, and currently we have 6.35/10G (5 gold, 65 Silver)

Clan Benefactors (those that have already passed on the donation to KaiAdin)
Title: Re: Earth Eternal
Post by: Kiba on October 25, 2009, 09:01:05 AM
.....I was totally left out last night. T-T
Title: Re: Earth Eternal
Post by: Lopez on October 25, 2009, 09:10:00 AM
Don't worry Kiba...because we don't go too far ahead, it's pretty easy to catch up if you miss a week. ]:)

*Pokes Kai*

Bear in mind, Kai, I think the well is an INSTANCED AREA (Or so I think.) That means once we form our parties and head down we won't be able to see each other. Therefore, it's a bit more crucial to form parties of equal size, then meet each other upon leaving the quest as we set off for Angolorum. (If I'm wrong and it's not instanced, we'll be fine.)

Also, once we get to Angolorum, it might be to our advantage to simply split our two parties off. This way, the party members can decide which quests to do (since there are a very interesting variety of them,) and we won't be struggling too much to keep like a pack of swarming bees, determining who has what quest where.

Also, All of the missions in Earthrise can be done solo. Angolorum, not so much, (as I have learned with my other character, painfully.) Therefore, those missions should be a bit more interesting.

I dunno, thoughts?
Title: Re: Earth Eternal
Post by: KaiAdin on October 25, 2009, 10:15:40 AM
*Pokes Kai*

Bear in mind, Kai, I think the well is an INSTANCED AREA (Or so I think.) That means once we form our parties and head down we won't be able to see each other. Therefore, it's a bit more crucial to form parties of equal size, then meet each other upon leaving the quest as we set off for Angolorum. (If I'm wrong and it's not instanced, we'll be fine.)


Hmmm I recall there being one of those resurrection platform thingys with those aknk thins (ie the: Sanctuaries) and the Actual place having a Shard name... I wonder if we can change shards and such like a normal region... I should investigate this later.

If it turns out to be an instanced area, we might have to use your suggestions, But since this Assault missions can be done solo... splitting by levels might still be the way to go, as I suspect there'll be more level 10s anyway, and the 11's can take care of themselves in their own group.

But we'll see... ]:P

Also, once we get to Angolorum, it might be to our advantage to simply split our two parties off. This way, the party members can decide which quests to do (since there are a very interesting variety of them,) and we won't be struggling too much to keep like a pack of swarming bees, determining who has what quest where.

In regards to Angolorum, the missions (well the ones Ive done with Pontos) are actually quite Linear.. our Chars, Kayla and Ethan are on the mission 'Go to Camelot' or something like that. As in... once you come back from one 'set' of missions, the next set generally also happen in the same area, just like in Earthrise. A Set of missions being the 'Plot' forwarding mission + associated Side quests that happen to be around in the same area.

Hmmm I think I should start recording the proper names of the quests from now on when playing with Kayla because due to the linear nature... it would be better to do them in 'order',  From that town near the Henge we first get dropped of at, the missions take us east to Camelot.

As you said, the missions start becoming 2 player recommended party quests... Usually because the 'boss' enemy is 1-2 levels above the players characters levels, (most of the time in Earthrise we were equal to/above the Boss chars level) (also I'm just saying this for the benefit for the less MMO versed people')

Which bring me back to your point... sidequests, I think we should do them... especially since they add nice amounts of EXP + the opportunity to get good Items.

What do you guys say on side quests? I know some are less able to 'catch up' outside of the prescribed  EE hours *Looks at Lord Virmir Loftily sitting on his throne at the end of the war room ];)*, thus it might be better if we did them as part of the meetups. They are usually easy collecting quests, thus Many paws would make light work!

Title: Re: Earth Eternal
Post by: Virmir on October 25, 2009, 12:00:17 PM
Bear in mind, Kai, I think the well is an INSTANCED AREA (Or so I think.) That means once we form our parties and head down we won't be able to see each other. Therefore, it's a bit more crucial to form parties of equal size, then meet each other upon leaving the quest as we set off for Angolorum. (If I'm wrong and it's not instanced, we'll be fine.)

True, that's probably the case.  No big deal, as we'll just split into two, do this one mission, then pick back up afterwards.  This will probably be a good thing because we'll get double loot. [;)

Also, once we get to Angolorum, it might be to our advantage to simply split our two parties off. This way, the party members can decide which quests to do (since there are a very interesting variety of them,) and we won't be struggling too much to keep like a pack of swarming bees, determining who has what quest where.

This is a GOOD idea because smaller groups are a lot easier to manage and corral to play together than huge mobs.

This is a BAD idea because the whole point of what we're doing is to all play together as a huge mob. [;)

I was talking to Kai last night about just splitting us in two and having one group do their own thing and the other group do another (maybe with different meeting times, even).  But he convinced me to give the the mob thing more time, so we can adjust to all playing together.  One we get a clan chat I suppose it would be much easier to keep things together.

It might be interesting to set a goal, then have the two groups go off and do their own things for a while, then come back and meet up after that goal is complete.  Dunno... we'll see how it goes.

What do you guys say on side quests? I know some are less able to 'catch up' outside of the prescribed  EE hours *Looks at Lord Virmir Loftily sitting on his throne at the end of the war room ];)*, thus it might be better if we did them as part of the meetups. They are usually easy collecting quests, thus Many paws would make light work!

I don't see any reason to skip sidequests.  I really have no intention of playing the game outside of the meetup times.  Can only handle so much of this MMO madness per week. [;)

.....I was totally left out last night. T-T

Not a problem, Kiba.  As Lopez mentioned, just catch up according to what Kai posted above and join us next week. [:)
Title: Re: Earth Eternal
Post by: Stormkit on October 25, 2009, 08:05:35 PM
Skip to bottom for my suggestion. Here is the reasoning:
I'm fairly sure that the caste is very much like the lighthouse, which I know Kai and pontos have duel partied on before. Which is to say, it will be split up into ten shards like the rest of the region, just limited to the smaller region. As a bonus, we'll probably all be able to switch to region chat for the duration of this quest so no one gets lost. However, from personal experience, I've found that when you have too many people doing the same thing (especially since there's only three captains in there scattered throughout and it's hard to tell where they are) things can get confusing fast. It may be best for each party to take a different shard if we don't automatically get split up by the regioning. I remember from when I did this quest in the closed Beta I kept looking for the three captains I needed to kill and eventually noticed I'd already killed two of them. Plus I think you need to kill 30 regular anubians and when you've got more than one party competing for this, you start stealing kills from each other.

Therefore I think that even if the region doesn't separate us by itself, we should switch to different shards for this quest so we don't get in each other's way.
Title: Re: Earth Eternal
Post by: William Swiftfoot on October 25, 2009, 08:28:54 PM
As I remeber from doing the quest with Kizmar, the only requirement of the first objective is to kill the captains. Sure your probably going to take out everyone else on the way there but the objectives are basically "Take out the higher ups".

The deviding of shards explained how my party got seperated at the lighthouse. However I do not think there is party seperation in the seige. When I did the seige, I did it as a two person party with a fellow mage, and we didn't have to do any shard switching. In the end, we shall see I think, and either way this does bring up the need to probably be in seperate parties on different shards, so that one party is not stealing the big baddie from the other.
Title: Re: Earth Eternal
Post by: KaiAdin on November 01, 2009, 12:34:48 PM
Hmm! This weeks session went well! everyone should be in Angloroum, in the first town, just north of the stonehenge.

Things to do the the sessions coming up:
Right when you come in thery'll be a few quests to do. From the top of my memory:

Two Quests from the guards men (one to kill a monster and get a sword 2p, one to fetch some meterials for bow making 1p) Those two are good to do at the same time, as they are around the same area.

Two/More quests from the Druids near that big tree in the centre of town, the Thornbringer quests, they are also in the same  area, and thus would be good to do at the same time. Also they are awesome Group Raid! as one is a 'Find the thing quest, while visiting the Thorn bringer camps), and a Kill 15 thornbringers quest, but with three camps... its a TARGET rich environment! Some of those thornbringers are level 13, so with lv 11/12 peeps it might be good to stay in pairs at least.

One quest from a travelling merchant, near the fuzzies where you buy things. This one is better done later, once you get the 'Bandit Brothers' quest... also good for team work, if a bit drudgy... maybe as many paws make light work!

I suggest... it would probably be better if we do them in the order posted here... after these initial ones, they'll be a further thornbringers quest (kill the leader/boss type thing)... and the Bandit brothers Arc, these ones + the merchants collection quest will bring us closer to Camelot!

Saturday, 7th Novenber, 5PM- 7PM US Central Time, (6-8pm Eastern)
Location: Town just north of the henge.
Shard: Angloroum 2
Mission: Various... We'll see how far we can go. I expect this town to take us 2 or 3 sessions?
Level 11/12

Title: Re: Earth Eternal
Post by: William Swiftfoot on November 02, 2009, 10:42:45 PM
Depends Kai. The avalonian flower collection and kill collect quests are in the same area, and the two gaurd quests can be done in succession. It may be a bit slow on time, but I could easily see us finishing Thornbringer and starting the first bandit quest.

Edit: I see what your saying actually. Yea, 2 to 3 sound right.
Title: Re: Earth Eternal
Post by: KaiAdin on November 07, 2009, 11:24:15 PM
Saturday, 14th November, 5PM- 7PM US Central Time, (6-8pm Eastern)
Location: Camelot, (Camelot 2/Angoloum 2)
Shard: Camelot 2/Angoloum 2
Mission: The various missions in Camelot
Level 11/12

Due to the smaller group size this week, we sailed through all the quests in Fort Stongehenge (The first town you get to in Angolorum)

To be ready for next weeks meet up, you will need to be in Camelot ready to take the firsts quests there. Which incude.. the "tour" quest, that "eldrens delights" and a another one which I cant remember off the top of my head at the moment.

I don't have much to say at this point as they are pretty much self explanatory. Just go through the quests at fort stonehenge and get the quest 'go to camelot' to see the grand druid. 
Title: Re: Earth Eternal
Post by: William Swiftfoot on November 08, 2009, 05:12:51 PM
Thoes are the travel quests basically. There is a flower picking quest at the overrun farm, but that can be dealt with when you are sent there from the guild hall.
Title: Re: Earth Eternal
Post by: William Swiftfoot on November 12, 2009, 01:19:39 AM
Welp, if anyone is interested in having a little fun with an Alt(or running ahead of the main group) Kai and I are planning a Dungeon Romp on sunday!

What: Dungeon Romp on Wilheim's Crypt
When: Sunday Nov 15th at 5pm Eastern(4pm Central)
Where:Wilheim's Crypt(Meetup on Druid Lorna's Hill
Level:14-16


Unless something odd happens, Im probably gonna cap this at 3 more people, so we don't have complications with parties, but anyway, hope to see a couple peeps there!
Title: Re: Earth Eternal
Post by: Tvorsk on November 12, 2009, 07:30:18 AM
Well, I would be interested if I managed to get to the place in next few days... but Sunday night... nah, sorry... I have to get up early at this specific Monday.

Also, a small nit-pick:
When: Sunday Nov 15th at 5pm Eastern(6pm Pacific)
I believe Pacific<Mountain<Central<Eastern, and thus I find what you wrote a bit... weird. Not saying "wrong", as I'm not sure how it works there on the other side of the pond, BUT AS FAR AS I KNOW:
5pm Eastern is 4pm Central is 3pm Mountain is 2pm Pacific
6pm Pacific is 7pm Mountain is 8pm Central is 9pm Eastern

If you would be so nice and re-check the time... I'll accept "Yes, there's no typo, it's exactly what I wanted to say" too.
Title: Re: Earth Eternal
Post by: William Swiftfoot on November 12, 2009, 11:54:33 AM
Wow...I mustve been scatterbrained there...Yea, thats supposed to read 4pm Central. Mostly posted since the gang is listed in central time.
Title: Re: Earth Eternal
Post by: Virmir on November 17, 2009, 09:00:29 PM
Since Kai missed last week, can anyone help with the details for next week's meeting?  I might have gotten something wrong here. [;)

Saturday, 21st November, 5PM- 7PM US Central Time, (6-8pm Eastern)
Location: Camelot, (Camelot 2/Angoloum 2)
Shard: Camelot 2/Angoloum 2

Mission: Something involving a burning farm.  (I think!  Also, I think there was one more as well...)
Level: 12/13 (Is this correct?  Totally wasn't paying attention. [;))
Title: Re: Earth Eternal
Post by: William Swiftfoot on November 17, 2009, 11:24:18 PM
Kai and Dess basically caught up to where we were when I left, and the Mission is "Dendrich Farm in Flames". The level may be pushing 13/14 but I think thats right.
Title: Re: Earth Eternal
Post by: KaiAdin on November 18, 2009, 04:18:27 AM
Yep that Sounds Right actually, dess and I actually caught up, If I've  been told Correctly.
 
 Apologies about Last week ]:(
Title: Re: Earth Eternal
Post by: Tvorsk on November 18, 2009, 09:19:47 AM
First post foxed.
Title: Re: Earth Eternal
Post by: KaiAdin on November 18, 2009, 07:51:31 PM
First post foxed.

Hey... I thought that was my Job... ]:(
Title: Re: Earth Eternal
Post by: Pontos on November 18, 2009, 11:29:32 PM
First post foxed.
Uhm, you should ask before editing the first post in a thread you didn't start for the sole purpose of adding info... That should have been done by Virmir, or Kai if he was the one assigned to that...
Title: Re: Earth Eternal
Post by: Tvorsk on November 19, 2009, 09:21:28 AM
Uhm, you should ask before editing the first post in a thread you didn't start for the sole purpose of adding info... That should have been done by Virmir, or Kai if he was the one assigned to that...
I would ask if the editing wouldn't be the _regular_ thing that is "what should be done" in this specific topic.

Hey... I thought that was my Job... ]:(
Usually. But is that an exclusive right? My brother's taking out the trash usually, but if I see a full bag when I'm leaving, I do it.

(...) can anyone help with the details for next week's meeting?
So... I did wrong by answering this request?
Title: Re: Earth Eternal
Post by: KaiAdin on November 19, 2009, 11:51:46 AM
(...) can anyone help with the details for next week's meeting?
So... I did wrong by answering this request?

I only meant updating the First post, actually... Adding to the thread is fine.

Eh DW about it... Meeting is as planned, if there's more than 5 people, I may bow out, since not having clan chat on my CF char is a Bummer and basically leaves me out of the Loop.
Title: Re: Earth Eternal
Post by: Virmir on November 19, 2009, 08:23:37 PM
It's quite all right.  Kai usually edits the first post, but he missed the meeting so couldn't be expected to know the details.  And I have no idea what's going on, so someone needs to keep things up to date. [;)
Title: Re: Earth Eternal
Post by: KaiAdin on November 22, 2009, 07:56:09 AM
Next Meetup

Saturday, 28th November, 5PM- 7PM US Central Time, (6-8pm Eastern)
Location: Camelot, (Camelot 2/Angoloum 2)
Shard: Camelot 2/Angoloum 2

Mission: Militia House Quests/Graveyard (WHilheims Crypt Quests)/Unluckycharms (Clara + the Underhenge?)
Level: 14/15

Meeting Spot: In front of the Militia house (Thats what we agreed upon right?)

Heheh, it seemed that the two separate parties thing worked quite well! So maybe we should do it next week as well.

This week, everyone should have have done a Few Missions with Druid Loriana, as well as Visiting that Burning farm (gahhh creepy shadow things) as well as finished the Razor Beaks collection quest from that guy in the market place.

Next week the quests begin to diverge a bit, with the Militia House quests  taking us west of Camelot along the eastern shore of that lake, while, the wilheims crypt takes us north back to the grave yard where we had been doing those fetch quests.

For next week: Take (ie accept) all the Milita house quests, the Unlucky charm quest from the market and the Graveyard quests from the Grand Druid/Druid Loriana. We will all meet in front of the milita house for next week, where we'll commence there! ]:)

(poke me/reply here if Ive left stuff out!)
Title: Re: Earth Eternal
Post by: William Swiftfoot on November 22, 2009, 01:39:27 PM
Remeber that to get Ciara will require Wilheim's Crypt to be completed, and each of thoes might take more than have a period. Unlucky charms is best to be done with the Milita hours quests, since it is only a skip down the road. Also remeber there is a third Market quest, which looks to require you to be at least level 16.
Title: Re: Earth Eternal
Post by: KaiAdin on November 29, 2009, 11:48:38 AM
Next Meetup:

Saturday, 5th December, 5PM- 7PM US Central Time, (6-8pm Eastern)
Location: Camelot, (Camelot 2/Angoloum 2)
Shard: Camelot 2/Angoloum 2

Mission: Wilheims Crypt Quest
Level: 14/15/16

Hey Cf Fuzzies, Looks like this shall be a catch up week for some a lot of people! In preperation for this weeks quests! I'lll first give a run down of what we did this meet, with the milita house stuff then notes for the Wilhelm's crypt dungeon for next week.

Last meetup we did all of the Milita house quests. For those who weren't here (Poke me If I forgot a mission or two):


Next Meetup we'll be doing the Wilhelm's Crypt quest back at the graveyard north of Camelot. You will need to before going to the graveyard:


This will be an instanced dungeon again.. so We'll all probably split up into 5 fuzzy parties while this is happening. Basically this Mission consists of a series of chambers in a straight line, each filled with mobs.

The Guards at the doors/hall ways to the next room attack as a group, so have everyone on the party ready to attack/heal when you travel to the next room.

Also.. in the first chamber, its probably not wise to aggro the guards on the extreme left and right side of the chamber, as they are Heroics (green star under their picture) + attack as a group.

Mission wise... I don't know about the rest of you, but I would prefer to Sail through the chambers as quickly as possible and Kill the mage + energy source first, *Then* go back and kill everything in the dungeons, that way if someone cant stay for long, its easy to have the mission out of the way first, and Not all want/need the tokens for the chest. But thats just me ]:P (Depends on you guys too)

Anyway.. Corrections? Suggestions? Reply here! or poke me! ]:)


 
Title: Re: Earth Eternal
Post by: KaiAdin on November 29, 2009, 11:54:34 AM
(Oh this might be better posted here in a new on rather than in the previous TL;DR post)

Meeting Spot: Camelot, North Square, just infront of Big ben.

More Information on the Wilhelm's Crypt:


(Thanks to Tvorsk for suggesting I add this info)
Title: Re: Earth Eternal
Post by: William Swiftfoot on November 30, 2009, 09:40:21 PM
One other note for the mages. All the reward clothers EXCEPT the gloves are cloth armor. The gloves themselves(which I found out the wrong way) are light armor. Also be sure you want what you get cause they bind on purchase.
Title: Re: Earth Eternal
Post by: KaiAdin on December 13, 2009, 04:38:23 AM
Whoops I forgot to make write ups for last week... ah well with only 3 (and down to two with me leaving driving practice) it didnt really matter.

ANyway.. last week we did the last quest in the Camelot Graveyard series of quests Wilhelm's crypt , a standard instanced dungeon crawl, doable in a pair and easy in a group of three!

This week we did Underhenge or the Priestess Clara mission. This one is even smaller and its easier to kill Clara as she isn't a heroic unit. (You cannot attack her from the front of the desk, so move to the sides and attack from there)

After I left apparently Tvorsk and Virmir Killed heroics 1 at a time by luring them out by themselves (haha!) to collect the tokens ]:)

ANywho... for next week, I suppose it might be a catch up session? or whatnot.., as currently on our plate is the Unlucky charms quest and the Travel to Bath quest.. both kind of easy.

Once we get to bath... the missions start to become more numerous and non linear.. taking the fuzzies up north, back down south again, and in and around.. so maybe a bit more planning would be required to get things done there!
Title: Re: Earth Eternal
Post by: KaiAdin on December 27, 2009, 03:51:08 PM
Whew... Ok I havent Updated this in agess.. Sorry about that!

Saturday, 2th Junuary 2010, 5PM- 7PM US Central Time, (6-8pm Eastern)
Location: Bath (Angoloum 2)
Shard: Angoloum 2

Mission: The Various Bath quests
Level: 17/18

Title: Re: Earth Eternal
Post by: Tvorsk on January 30, 2010, 07:54:07 PM
Whoa, it was so long?

So okay, for next week, we can

a) Try to do the Gloom Witches quest (which's designed for 5 lv20 fuzzies) and the Swampstone Elementals bounty in surrounding area
b) Try to do the Sheriff of Nottingham. (5x lv20 too)
c) Do the Broken Tower (I.e. go back to Buckwalsh with amulet components, doing Delivery to Tall Grass Farm on the way). I think, tho I'm not sure, that the Lich in tower has the last Glindergloom component, too. (EDIT: Confirmed by Pontos!) Would be nice. No idea what will be the level/party requirement.
d) Go to Southshield to Deliver the Payment and check quests available in there.

Comments? Ideas? PIE!s?
Title: Re: Earth Eternal
Post by: Pontos on January 30, 2010, 07:58:55 PM
The last component of the Glindergloom is on the tower indeed. The lich can be killed with only three lvl 20 anyway.

For the witches i recommend at least one in the party to be knight or rouge so it acts as a tank (Being the first one to hit the enemies and getting most of the damage). A wizard may get killed fast if you don't kill the enemy fast enough.

The sherif of nothingham is easy with five or any kind.

Also, did you do the quests on the north, near the wall? Robin Hood is there among other quests.
Title: Re: Earth Eternal
Post by: Tvorsk on January 30, 2010, 08:02:55 PM
Robin was involved in the path leading us to the Sheriff quests; we did four other quests from his camp. Actually, we did all of them together, because they all led to the Deputies' Camp. We weren't to the Hadrian's Wall Henge, nor to Southshield (the town/village at the west end of the Wall) yet, but we have one (1) quest leading there, so it's an option. If you say we should be able to conquer the Tower Lich, it sounds like a good idea to do.. but hey, we have whole week to think about it!
Title: Re: Earth Eternal
Post by: Stormkit on January 30, 2010, 08:04:38 PM
And you guys have officially caught up with me! ^.^

Welll..... almost. I already did the gloom witches and Sheriff of Nottingham quests as well as all the not 5-people ones. It seems you guys haven't yet gotten the Hollow Tree quest for some reason, but you will very soon. The reason you need five people for these quests is because nearly every enemy inside them is heroic. And the final enemy is usually even epic. If you're really careful you can tackle these dungeons with just three people, but five is really best.
Title: Re: Earth Eternal
Post by: KaiAdin on January 30, 2010, 08:07:34 PM
So yea... this is basically a call out to any of the Level 19/20/21 Fuzzies here that Play EE and have those 5p lv20 quests lying around, if you guys can make it for nextweek that would be cool!



Title: Re: Earth Eternal
Post by: Tvorsk on February 13, 2010, 07:30:31 PM
a) Try to do the Gloom Witches quest (which's designed for 5 lv20 fuzzies) and the Swampstone Elementals bounty in surrounding area
b) Try to do the Sheriff of Nottingham. (5x lv20 too)
c) Do the Broken Tower (I.e. go back to Buckwalsh with amulet components, doing Delivery to Tall Grass Farm on the way). I think, tho I'm not sure, that the Lich in tower has the last Glindergloom component, too. (EDIT: Confirmed by Pontos!) Would be nice. No idea what will be the level/party requirement.
d) Go to Southshield to Deliver the Payment and check quests available in there.

Tower's done, tho me and Kit seem to be planning retaking it, maybe even a few times, for loot.
Rest still applies.

Next meetup:
Saturday, 20th Feb 2009 17:00 Central (16:00 Eastern)
(Sunday 0:00 Central European, Sunday 10:00 (Eastern?) Australian)
Level 21
Nottingham
Title: Re: Earth Eternal
Post by: KaiAdin on February 13, 2010, 11:47:24 PM
Haha yep Eastern Australian time ]:)
Title: Re: Earth Eternal
Post by: Tvorsk on February 13, 2010, 11:49:39 PM
ALSO, apparently there's a whole arc in the Southshield area... Kit was very surprised that we weren't there yet. So, sounds like a good thing to do after sheriff?
Title: Re: Earth Eternal
Post by: KaiAdin on February 14, 2010, 12:32:26 PM
Ohh.. I see.. I think we've been hanging around Nottingham too log XD
Title: Re: Earth Eternal
Post by: Tvorsk on February 20, 2010, 07:34:20 PM
Okay... so status report:
Open Quests:
- The Hollow Tree (plus AGAIN two bounties in area. There are cool rings to snatch.)
- The Sheriff of Nottingham
- The Gloom Witches (plus a bounty in the area.)
- The Treasure Map (fourth step is in the Tree/Robin Hood area (http://www.shareapic.net/View-19619383-Earth-Eternal-Treasure-Map-Quest.html)... Also, fifth is south of the swamp (http://www.shareapic.net/View-19619384-Earth-Eternal-Treasure-Map-Quest.html)).

We are waiting for Kit, who wants to do the "large" quests with us.

Next meetup: Saturday, 27 Feb 2010, 17:00 US Central
(18:00 US Eastern, Sun 28th 0:00 Europe Central, Sun 28th 10:00 Australian Eastern)
Level: 21-22
Location: Southshield
Title: Re: Earth Eternal
Post by: William Swiftfoot on June 23, 2010, 02:59:06 AM
Figured id post it here. During last night's romp through Gloom Witches. I collected a recipe for a 2 handed maul with +16 Con. Although I had first set it to need to grab it, I think about it, now, and find that I was wrong and its not the weapon for me.

With that note, would anyone be interested in the recipe? I have no need for it, and really need to save my crafting materials for the gauntlent I picked up.
Title: Re: Earth Eternal
Post by: William Swiftfoot on August 09, 2010, 09:55:55 PM
As the age of EE comes to a close the group did a couple pictures. Heres mine :)
(http://i5.photobucket.com/albums/y181/Kenku178/ClanCrimsonFlag.png)
Title: Re: Earth Eternal
Post by: Digital Vulpine on August 09, 2010, 09:56:54 PM
Here's my group picture: Bye EE, it was fun while it lasted! (http://i282.photobucket.com/albums/kk258/Cyberfoxfinal/General/Groupshot3.png)
Title: Re: Earth Eternal
Post by: Tvorsk on August 09, 2010, 10:03:55 PM
Well, here are mine, including a rare one with the beta banners...
Farewell, Earth Eternal... you won't be forgotten. (http://urocyon.virmir.com/tvorsk/goodbyEE/)
Title: Re: Earth Eternal
Post by: Virmir on August 09, 2010, 11:22:50 PM
My pics, plus me and Traxer goofing off at the end.  Click the images for higher res versions. [;)

http://gallery.virmir.com/main.php?g2_itemId=1690
Title: Re: Earth Eternal
Post by: Geo Holms on August 09, 2010, 11:24:33 PM
http://www.dropbox.com/gallery/4852021/1/EE%20Last%20Shots?h=04eeda

More shots of Virmir and I in our last random likkle quest.  ]:)
Title: Re: Earth Eternal
Post by: Kasimir on August 10, 2010, 08:19:57 PM
What did they discontinue EE?
Title: Re: Earth Eternal
Post by: Geary on August 10, 2010, 08:22:25 PM
They're bankrupt.
Title: Re: Earth Eternal
Post by: Pontos on August 10, 2010, 08:52:37 PM
What did they discontinue EE?
Their business model of getting money from the credit shop and the surveys wasn't enough to maintain the servers and pay all those involved in the development.

A pity really, since it was a nice time killing game where you could play as a furry |:(
Title: Re: Earth Eternal
Post by: Virmir on August 10, 2010, 09:15:04 PM
Here's the official announcement topic.

http://www.eartheternal.com/forums/Announcements/topics/some-bad-news

Indeed, a great loss. As really the only MMO (or PC game, even) I've ever been interested in.  And where else could I play a gray fox fire mage? Blast!
Title: Re: Earth Eternal
Post by: PrincessHotcakes on August 10, 2010, 10:27:22 PM
Meeeehhh... Kinda sad. I was thinking when I finally get a decent computer maybe I might come in and join you guys ]:(
Title: Re: Earth Eternal
Post by: Donnie on August 12, 2010, 06:40:26 PM
http://img706.imageshack.us/img706/9794/crimsonflag.jpg

My contribution to our great clan.
Title: Re: Earth Eternal
Post by: Virmir on August 12, 2010, 08:12:53 PM
Ha ha, awesome pic, Donnie!
Title: Re: Earth Eternal
Post by: KaiAdin on August 14, 2010, 04:14:09 PM
Hmm.. How that theres news that the Game would continue on.. an important question arises...

Would you guys play it still if it became a subscription (monthly fee) game?

For me... the answer is likely to be No.. if it was arounf the $15 USD a month level, but $5 a month, maybe.

Despite you guys playing it a lot.. you're random jaunts occur while Im at school usually... so I would only make the saturday meet ups, so such a high cost (made higher my my exchange rate) makes it that much harder to justify the cost.
Title: Re: Earth Eternal
Post by: Virmir on August 14, 2010, 04:26:09 PM
I wouldn't mind a small fee since I've played it for months and I know it's a good game and will have fun with it.  However, most of the fun comes with playing with others here.  So it would pretty much depend on how many people would continue to play under such circumstances.

But of course, I don't think there's any need to speculate on changes before we hear anything about what's going to happen. [;)
Title: Re: Earth Eternal
Post by: Tvorsk on August 14, 2010, 04:30:34 PM
$5/mo, probably.
$10/mo, maybe, but I doubt it considering my financial situation.
Anything above I simply couldn't afford.

Now another question is would it be worth it considering I'm buying a whole month of game only to play maybe 10 hours out of it... and that's a hard question.
I'm into it for Fun With Friends. No friends = not enough fun to justify. Otherwise, might just do.
Title: Re: Earth Eternal
Post by: KaiAdin on August 14, 2010, 04:31:33 PM
Haha hence my question.. *wants to see how many would play, and when too* ]:)
Title: Re: Earth Eternal
Post by: Dragyn on August 14, 2010, 07:45:19 PM
IF they're charging for it, there's pretty much no chance I'd play it.  I can't afford a subscription fee for anything, let alone a game I barely played as-is.  So yeah, if it stays free, I might try it again, but if they add a fee, I'm gone.
Title: Re: Earth Eternal
Post by: William Swiftfoot on August 15, 2010, 12:10:22 AM
My best answer is "If the party is there, maybe". Money is not a strong resource for me right now, but if the cost was low and we had enough still for the comraderery, Id probably think about it.