Crimson Flag Comic Forums

Other Realms => Game Room => Topic started by: mathgrant on July 20, 2012, 04:21:14 PM

Title: Connect 4x4™ by forum
Post by: mathgrant on July 20, 2012, 04:21:14 PM
Connect 4x4™ is a four-player adaptation of Connect Four®. I've played it once in real life, and it was very fun. I want to try it here for no reason.

(http://cf.geekdo-images.com/images/pic642289_md.jpg)

Connect 4x4™ is played on a vertical double-layered grid with 6 rows and 7 columns. Each player gets an unlimited supply of ring-shaped "checkers" and 2 double-sided "blocker" checkers of a single color. The players take turns dropping a checker into any column of the grid, where it falls and lands on the bottommost unoccupied spot. A regular checker occupies only one layer of the grid (front or back), while a blocker checker consists of two back-to-back checkers that occupy both the front and the back layer of the grid. (Consequently, if the front layer and back layer of a column are of different heights and a blocker checker is placed there, some empty space will exist between the blocker checker and the top of the shorter column.) Gameplay continues in this manner until one player gets four checkers in a line of horizontally, vertically, or diagonally adjacent spaces, regardless of which layers the checkers occupy (that is, you can weave back and forth between layers). The player who accomplishes this wins the game. In the image above, shamelessly stolen from BoardGameGeek, the blue player has a winning diagonal line from the bottom-right corner.

For playing by forum, this ASCII grid will be used (although I might occasionally update the thread with a prettier image):

Code: [Select]
+--+--+--+--+--+--+--+
| *| *| *| *| *| *| *|
|* |* |* |* |* |* |* |
+--+--+--+--+--+--+--+
| *| *| *| *| *| *| *|
|* |* |* |* |* |* |* |
+--+--+--+--+--+--+--+
| *| *| *| *| *| *| *|
|* |* |* |* |* |* |* |
+--+--+--+--+--+--+--+
| *| *| *| *| *| *| *|
|* |* |* |* |* |* |* |
+--+--+--+--+--+--+--+
| *| *| *| *| *| *| *|
|* |* |* |* |* |* |* |
+--+--+--+--+--+--+--+
| *| *| *| *| *| *| *|
|* |* |* |* |* |* |* |
+--+--+--+--+--+--+--+
 1b 2b 3b 4b 5b 6b 7b
 f  f  f  f  f  f  f

Move notation: to place a regular checker, specify the column number and B for the back later or F for the front layer. For a blocker checker, specify the column followed by BF. Simple, I hope.

Who wants to join me?
Title: Re: Connect 4x4™ by forum
Post by: Selden on July 20, 2012, 04:28:29 PM
I'll sign on as player 2.  It's been a while since I played Connect 4, though.
Title: Re: Connect 4x4™ by forum
Post by: William Swiftfoot on July 20, 2012, 07:13:56 PM
Sure ill try it.
Title: Re: Connect 4x4™ by forum
Post by: foxgamer01 on July 21, 2012, 10:21:00 PM
Sure. Why not?
Title: Re: Connect 4x4™ by forum
Post by: mathgrant on July 21, 2012, 10:29:16 PM
Kenku, foxgamer01, mathgrant, Selden is the turn order, as decided by Virbot.

Attached is a board I made in MS Paint. Go.
Title: Re: Connect 4x4™ by forum
Post by: William Swiftfoot on July 21, 2012, 10:43:33 PM
Frontside lane 4
Title: Re: Connect 4x4™ by forum
Post by: foxgamer01 on July 21, 2012, 10:55:21 PM
Backside lane 6.
Title: Re: Connect 4x4™ by forum
Post by: mathgrant on July 21, 2012, 11:05:31 PM
Lane 5, back side. Let's get the action activated!
Title: Re: Connect 4x4™ by forum
Post by: Selden on July 21, 2012, 11:07:00 PM
Lane 4, back side.
Title: Re: Connect 4x4™ by forum
Post by: William Swiftfoot on July 21, 2012, 11:11:08 PM
Lane 5 Blocker
Title: Re: Connect 4x4™ by forum
Post by: foxgamer01 on July 21, 2012, 11:36:28 PM
Lane 5 frontside.
Title: Re: Connect 4x4™ by forum
Post by: mathgrant on July 21, 2012, 11:51:13 PM
Lane 4 backside.

I have never been more in suspense about the prospect of someone waking up as I am right now. When will Selden wake up? What supreme tactical decision will he make?
Title: Re: Connect 4x4™ by forum
Post by: Selden on July 22, 2012, 05:21:06 AM
I think I'll go with 2, front side.  Does that count as as supreme tactical decision?  |:P
Title: Re: Connect 4x4™ by forum
Post by: William Swiftfoot on July 22, 2012, 08:17:23 AM
Frontside 4
Title: Re: Connect 4x4™ by forum
Post by: foxgamer01 on July 22, 2012, 10:47:40 AM
Lane 6 backside.
Title: Re: Connect 4x4™ by forum
Post by: mathgrant on July 22, 2012, 01:15:36 PM
Blocker lane 3.
Title: Re: Connect 4x4™ by forum
Post by: Selden on July 22, 2012, 03:05:39 PM
Column 4, front side.
Title: Re: Connect 4x4™ by forum
Post by: William Swiftfoot on July 22, 2012, 04:07:58 PM
Lane 3 Frontside.
Title: Re: Connect 4x4™ by forum
Post by: foxgamer01 on July 22, 2012, 05:50:16 PM
Lane 4 backside.
Title: Re: Connect 4x4™ by forum
Post by: mathgrant on July 22, 2012, 05:53:43 PM
Lane 3, front. What wonderful tactic shall Selden employ?
Title: Re: Connect 4x4™ by forum
Post by: Selden on July 22, 2012, 06:05:32 PM
2, front side.
Title: Re: Connect 4x4™ by forum
Post by: William Swiftfoot on July 22, 2012, 06:23:18 PM
6, Backside.
Title: Re: Connect 4x4™ by forum
Post by: foxgamer01 on July 22, 2012, 06:34:40 PM
Lane 2 backside.
Title: Re: Connect 4x4™ by forum
Post by: mathgrant on July 22, 2012, 07:55:16 PM
3 back. (Image update when I get home.)
Title: Re: Connect 4x4™ by forum
Post by: Selden on July 22, 2012, 08:29:12 PM
2, blocker.
Title: Re: Connect 4x4™ by forum
Post by: William Swiftfoot on July 22, 2012, 08:31:35 PM
6, Backside.
Title: Re: Connect 4x4™ by forum
Post by: foxgamer01 on July 22, 2012, 08:35:58 PM
Lane 2 blocker.
Title: Re: Connect 4x4™ by forum
Post by: Selden on July 22, 2012, 08:56:17 PM
Congratulations, mathgrant!  I guess I shouldn't have tried to force both Kenku and Fox in one move.  |:P
Title: Re: Connect 4x4™ by forum
Post by: mathgrant on July 22, 2012, 08:58:33 PM
Yeah, Kenku misread the board, and left me wide open. 3 front FTW!

Again? ]:)

Edit: Attached is a new blank board with a new randomized turn order. foxgamer01 is up first.
Title: Re: Connect 4x4™ by forum
Post by: foxgamer01 on July 22, 2012, 09:12:28 PM
Lane 4 backside.

Title: Re: Connect 4x4™ by forum
Post by: William Swiftfoot on July 22, 2012, 09:14:44 PM
4, Frontside.
Title: Re: Connect 4x4™ by forum
Post by: mathgrant on July 22, 2012, 09:16:04 PM
4 front.
Title: Re: Connect 4x4™ by forum
Post by: Selden on July 22, 2012, 09:16:51 PM
3 front side.
Title: Re: Connect 4x4™ by forum
Post by: foxgamer01 on July 22, 2012, 09:21:30 PM
Lane 3 frontside.
Title: Re: Connect 4x4™ by forum
Post by: William Swiftfoot on July 22, 2012, 09:24:44 PM
3, Backside
Title: Re: Connect 4x4™ by forum
Post by: mathgrant on July 22, 2012, 09:26:26 PM
3 front.
Title: Re: Connect 4x4™ by forum
Post by: Selden on July 22, 2012, 09:27:52 PM
4 back.
Title: Re: Connect 4x4™ by forum
Post by: foxgamer01 on July 22, 2012, 09:35:38 PM
Lane 2 blocker.
Title: Re: Connect 4x4™ by forum
Post by: William Swiftfoot on July 22, 2012, 09:38:27 PM
5, Blocker
Title: Re: Connect 4x4™ by forum
Post by: mathgrant on July 22, 2012, 09:40:13 PM
Back of 3.
Title: Re: Connect 4x4™ by forum
Post by: Selden on July 22, 2012, 09:43:21 PM
5, front side
Title: Re: Connect 4x4™ by forum
Post by: foxgamer01 on July 22, 2012, 09:48:24 PM
Lane 4 frontside.
Title: Re: Connect 4x4™ by forum
Post by: William Swiftfoot on July 22, 2012, 09:51:14 PM
6, Frontside for win!
Title: Re: Connect 4x4™ by forum
Post by: mathgrant on July 23, 2012, 04:53:07 PM
Game 3 has begun. foxgamer01 goes first. ]:)
Title: Re: Connect 4x4™ by forum
Post by: foxgamer01 on July 23, 2012, 05:15:57 PM
Lane 4 frontside.
Title: Re: Connect 4x4™ by forum
Post by: mathgrant on July 23, 2012, 05:40:39 PM
I will also do lane 4 front side.
Title: Re: Connect 4x4™ by forum
Post by: William Swiftfoot on July 23, 2012, 05:45:47 PM
Lane 5 frontside.
Title: Re: Connect 4x4™ by forum
Post by: Selden on July 23, 2012, 05:46:32 PM
I'll say lane 5 back side.
Title: Re: Connect 4x4™ by forum
Post by: foxgamer01 on July 23, 2012, 05:53:35 PM
Lane 3 backside.
Title: Re: Connect 4x4™ by forum
Post by: Selden on July 23, 2012, 06:10:54 PM
I couldn't figure out how mathgrant was doing this so neatly, but this will work for now.
Title: Re: Connect 4x4™ by forum
Post by: mathgrant on July 23, 2012, 06:32:51 PM
Selden, have you heard of the fill tool (AKA paint bucket)? I'm using that a lot. ]:P
Lane 3 front side!
Title: Re: Connect 4x4™ by forum
Post by: William Swiftfoot on July 23, 2012, 06:54:34 PM
4, Backside
Title: Re: Connect 4x4™ by forum
Post by: Selden on July 23, 2012, 06:55:05 PM
I will also play 4 back side.
Title: Re: Connect 4x4™ by forum
Post by: foxgamer01 on July 23, 2012, 06:57:46 PM
Lane 1 frontside.
Title: Re: Connect 4x4™ by forum
Post by: mathgrant on July 23, 2012, 07:01:19 PM
Oh noes. foxgamer01 almost has a win. Someone must stop him.

Lane 3 front side.
Title: Re: Connect 4x4™ by forum
Post by: William Swiftfoot on July 23, 2012, 07:05:55 PM
Of course. 2 Blocker.
Title: Re: Connect 4x4™ by forum
Post by: Selden on July 23, 2012, 07:08:56 PM
3, front side.
Title: Re: Connect 4x4™ by forum
Post by: foxgamer01 on July 23, 2012, 07:10:18 PM
Lane 1 frontside.
Title: Re: Connect 4x4™ by forum
Post by: mathgrant on July 23, 2012, 07:15:22 PM
5, front.
Title: Re: Connect 4x4™ by forum
Post by: William Swiftfoot on July 23, 2012, 07:27:58 PM
6, Frontside.
Title: Re: Connect 4x4™ by forum
Post by: Selden on July 23, 2012, 07:29:10 PM
2, blocker.  Since Kenku was nice enough to cover for me, I'll give Fox a break.  |;)
Title: Re: Connect 4x4™ by forum
Post by: foxgamer01 on July 23, 2012, 07:31:50 PM
Lane 6 frontside.
Title: Re: Connect 4x4™ by forum
Post by: mathgrant on July 23, 2012, 07:36:08 PM
My hand is forced. Blocker lane 7.
Title: Re: Connect 4x4™ by forum
Post by: William Swiftfoot on July 23, 2012, 07:41:55 PM
5, Backside
Title: Re: Connect 4x4™ by forum
Post by: Selden on July 23, 2012, 07:43:36 PM
2, back side.
Title: Re: Connect 4x4™ by forum
Post by: foxgamer01 on July 23, 2012, 07:46:17 PM
Lane 2 backside.
Title: Re: Connect 4x4™ by forum
Post by: mathgrant on July 23, 2012, 07:51:57 PM
Backside of 6. Darn gravity preventing me from winning. . . .
Title: Re: Connect 4x4™ by forum
Post by: William Swiftfoot on July 23, 2012, 08:09:50 PM
Gotta throw it to the winds...4, Blocker.
Title: Re: Connect 4x4™ by forum
Post by: Selden on July 23, 2012, 08:12:29 PM
3, back side.
Title: Re: Connect 4x4™ by forum
Post by: foxgamer01 on July 23, 2012, 08:14:26 PM
Lane 1 frontside.
Title: Re: Connect 4x4™ by forum
Post by: mathgrant on July 23, 2012, 08:30:29 PM
Well okay then. 6 back FTW!