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Messages - Dragyn

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31
Art Gallery / Re: Halloween Sketch-a-thon 4 (closed)
« on: November 01, 2013, 07:39:21 PM »
Hah!  Haven't been around much, so I didn't see it before now.  It's awesome, Vir.  Thanks!

32
Art Gallery / Re: Halloween Sketch-a-thon 4 (open)
« on: October 12, 2013, 01:54:04 PM »

33
Game Room / Re: What are you playing?
« on: October 07, 2013, 12:51:15 AM »
Terraria update 1.2 overhauled a lot of the game, so I've been playing that in what little time I've been playing anything.

34
Crimson Flag Comic / Re: Comic 267
« on: September 28, 2013, 01:33:38 PM »
On a completely different note, this comic has an optical illusion built right in!

(Look at the grey dot that appears in the panel gutter at the 4 way intersections. :P )

35
Game Room / Re: What are you playing?
« on: September 22, 2013, 01:40:51 AM »
Which Saints Row?

36
Random Topics / Regarding my prolonged absence
« on: August 28, 2013, 11:42:43 PM »
Some of you may have noticed that I haven't been around much, of late.  There are reasons for this, and they are thus:

Fayth (my wife) and I are in the process of crafting for ourselves a new home, so we can stop living on her parents land.  As such, I have spent much of my time clearing land to set up a tipi (a definite step up from the bus we've been in), and trying to make ready for winter.

I'm posting this now, because we plan to move out there this weekend, and, Horror of Horrors, there is no internet on our land as yet.

 I'm hoping to get in'net out there soonish, but I have to clear the land well enough to get a signal, and make it easily accessible for the techs to set it up...so I have to clear around 600 ft. of trail and make a way to run a cable for most of it, so it'll likely take some time.

Rural internet takes actual work to get, and you still have to pay for it.  Honestly, it's amazing you can even get internet out there.  Microwave internet for the win.

I'll try to pop in, but I'll probably be even quieter than I have been--after all, I'll only be on the in'net on public WiFi, or at friends' houses.

Wish us luck!

TL;DR: I'm not gonna' be around for a while.  

37
Random Topics / Re: CF Meet-up
« on: August 19, 2013, 08:05:16 PM »
Unless it happened to be somewhere pretty close to the northwestern corner of the US, I don't see me being able to make it...and I don't see Virmir coming up to the lands of snow and winter. :P

38
Website and Technical Discussion / Re: New site design is live!
« on: July 22, 2013, 08:03:03 PM »
Whoah.  Shiny and new.

I think I like it.  Took me a little off guard, but it's sleek, quick, and responsive, even compared to the old one.

39
Game Room / Re: steam group
« on: June 20, 2013, 07:45:07 PM »
Huh.  It was public back when I joined. :P

40
Role Play Theater / Re: DoW the 3rd
« on: June 20, 2013, 07:44:45 PM »
Nah, count me out. 

41
Game Room / Re: steam group
« on: June 19, 2013, 11:55:05 PM »
Found one by that name, invitation sent.  If it wasn't you...then oops. :P

EDIT:  As an aside, you could have searched for the group yourself.  It's not hidden, as it's a public group.

42
Game Room / Re: steam group
« on: June 17, 2013, 01:04:36 AM »
I was gonna' invite you, since it's a public group...but Steam says there's nobody by that username aboard.  Are you sure that's not just your display name?

43
Random Topics / Re: CF chess!
« on: May 30, 2013, 07:38:20 PM »
So by the first post, would I be a Rook, or a Bishop?

44
Role Play Theater / Re: Dawn of Worlds the 2nd!
« on: May 08, 2013, 09:25:23 PM »
(Er...the NullPointerException should have 3 armies, now.  I raised one in Null City while Beta was still there.)

Through the Aarie, the NullPointerException! hear of the disaster far to the north...knowing that they are not powerful enough to lend proper aid, they send their condolences, and issue a caution to their fellow NullPointerException! to avoid the area until more is known.


Having observed other races air and sea ships, the NullPointerException! attempt to create their own from Betonium, but find it too heavy to be held aloft or afloat on its own.  So, for the moment, they abandon this track, and instead create Betonium Combat Armor.  While still not as thoroughly armored as the Godfather himself, this light combat armor allows the NullPointerException to protect their non-plated flanks and appendages, while still allowing flight at the cost of manueverability.

Learning to fight while in this army required extensive time practicing, and, since those choosing to use the armor had to learn to do so together, meant that Armored squadrons work together very closely, allowing for nigh-impenetrable defensive formations.

Thus did the council see fit to establish a base specifically for such military practice drills, so they build one south of Betonia, on the larger island delta in F5.  This base becomes known as Null Military Command.

In order to ensure a defensible situation in the event of attack, the NullPointerException build a betonium wall, separating their peninsula from the main portion of the continent, while leaving a gate at the northern edge controlled by Betonia.

Beta, having gotten himself lost by teleporting somewhere unknown, finally returns to his children, finding a very different civilization than he had left.


--------------------------------------------------------
Point Breakdown
--------------------------------------------------------
33  Starting
6    Advance Civilization: NullPointerException!: Betonium Armor
6    Advance Civilization: NullPointerException!: Armored Air Assault Squadrons
2    Command Order: Council (formerly Beta's Null): Establish Military Base in F5
3    Command Race: NullPointerException!: Build A Wall
1    Command Avatar: Return
__
15 Points Remain

45
Role Play Theater / Re: Dawn of Worlds the 2nd!
« on: May 07, 2013, 07:51:48 PM »
The NullPointerException, having had neither positive nor negative interactions with either the Fox-Foxes or the Foxkind, opt to remain neutral, and not get involved in a conflict they know next to nothing about.  They are, however, cautious, and suggest a non-aggression pact between themselves and the Fox-Foxes, instead, with promises of trade and  the possibility of military aid in times of dire need.

Realizing from this visit that the world is a scary, warlike place, Betonia raises a massive Betonium wall, and stations a newly formed army within.

The Council also sees fit to raise another army in Null City, as it would not be right for Beta to return to find his city in ruins.

Taking the Fox-Foxes' comment on the tininess of their civilization, the NullPointerException! spread outward, claiming as much of the peninsula for themselves as they are able, and scattering small Betonium-constructed towns throughout.  Among the most noteworthy is NullPort, at the western tip of the landmass.


----------------------
Point Breakdown
----------------------
37   Starting
2     Command City: Betonia: Raise Army
2     Command City: Null City: Raise Army
5     Advance City:  Betonia:  Raise Wall
3     Command Race: Claim Peninsula
__
25   Remaining



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