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Messages - William Swiftfoot

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1111
Game Room / Re: Earth Eternal
« on: November 12, 2009, 01:19:39 AM »
Welp, if anyone is interested in having a little fun with an Alt(or running ahead of the main group) Kai and I are planning a Dungeon Romp on sunday!

What: Dungeon Romp on Wilheim's Crypt
When: Sunday Nov 15th at 5pm Eastern(4pm Central)
Where:Wilheim's Crypt(Meetup on Druid Lorna's Hill
Level:14-16


Unless something odd happens, Im probably gonna cap this at 3 more people, so we don't have complications with parties, but anyway, hope to see a couple peeps there!

1112
Role Play Theater / Re: Fall of Darkness [RP]
« on: November 10, 2009, 10:13:01 PM »
"The healer, shes just up this way." Kizmar says as he and DJ walked with the Porcupine. A couple minutes later, they arrived in front of a large white building. Looking inside, one would notice a large amount of hustiling and bustiling going on, as people were coodinating the recovery process from the roof of the bar collapsing.

Kizmar simply sighs for a moment, and then helps the porcupine into the place to get checked on.

1115
Game Room / Re: Earth Eternal
« on: November 08, 2009, 05:12:51 PM »
Thoes are the travel quests basically. There is a flower picking quest at the overrun farm, but that can be dealt with when you are sent there from the guild hall.

1116
Role Play Theater / Re: Fall of Darkness [RP]
« on: November 08, 2009, 04:59:54 PM »
Kizmar saw the porcupine fall as the dust settled. Walking over he tried to tap him on the shoulder and asked if he was ok. Getting no response, he tried to turn him over as gently as he to check his pulse. Nothing that, he looks around for some help, and sees DJ. "Hey you! Stop standing around like a dummy and help me get this guy to the healers!"

1117
Game Room / Re: Earth Eternal
« on: November 02, 2009, 10:42:45 PM »
Depends Kai. The avalonian flower collection and kill collect quests are in the same area, and the two gaurd quests can be done in succession. It may be a bit slow on time, but I could easily see us finishing Thornbringer and starting the first bandit quest.

Edit: I see what your saying actually. Yea, 2 to 3 sound right.

1118
Game Room / Re: Earth Eternal
« on: October 25, 2009, 08:28:54 PM »
As I remeber from doing the quest with Kizmar, the only requirement of the first objective is to kill the captains. Sure your probably going to take out everyone else on the way there but the objectives are basically "Take out the higher ups".

The deviding of shards explained how my party got seperated at the lighthouse. However I do not think there is party seperation in the seige. When I did the seige, I did it as a two person party with a fellow mage, and we didn't have to do any shard switching. In the end, we shall see I think, and either way this does bring up the need to probably be in seperate parties on different shards, so that one party is not stealing the big baddie from the other.

1119
Game Room / Re: Earth Eternal
« on: October 22, 2009, 08:50:57 PM »
At the moment I am ok with after 7 on Friday as well. Still up to the group as a whole.

1120
Role Play Theater / Re: Fall of Darkness [RP]
« on: October 22, 2009, 08:49:04 PM »
Having done his best to help thoes that got caught in the roof collapse. Kizmar turns his attention twoards the cause of it. Following the path of destruction that the perpetraitor caused(and the loud screaming), Kizmar makes his way to the back ally and comes upon the incident. He stands back however, as experince tells him playing with magic would be hazourdous for his health.

Hearing the Snake's words and the porcipine's response, Kizmar attempts to interject to try to cool the situation. "Hey Snake, I know your buddy over there didn't help the situation, but if you keep threatening the guy like that, your probably not going to make it easy to get help from them."

1121
Random Topics / Re: Random Animal Transformation
« on: October 22, 2009, 02:26:43 PM »
Very nice Virmir! Very cool, and have a nice set.

1122
Game Room / Re: Earth Eternal
« on: October 19, 2009, 09:37:14 PM »
I could work with that time. Will just have to leap into the Mirc game late.

1123
Role Play Theater / Re: Fall of Darkness [RP]
« on: October 19, 2009, 08:40:39 PM »
Kizmar did his best to avoid bits and pieces of the roof falling on him as the lumbering brute started tearing the poor place apart. As the Wolf finishes bashing on the poor building, Kizmar looks around and starts to help people out of the rubble.

1124
Game Room / Re: Earth Eternal
« on: October 18, 2009, 10:49:18 PM »
Alrighty I figured Id post my open times for EE, and see what others have and go from there. This is taking the 2 Hour bit into effect.

Open times for EE(EDT Timezone):
Thursday after 4pm
Friday after 4pm
Saturday after 10am, and before 7pm, although I sometimes work from 11-4, and I could sacrifice my RPG play to play after 7
Sunday between 9am and 3pm, and after 5pm

No play chance Mon-Wed. Too little time to study and play
This is also subject to change if I get the Help Desk Job Im looking at, but its concrete right now.

1125
Epic Battle / Re: Epic Battle (comic)
« on: October 18, 2009, 08:49:40 PM »
Hehehe....bring on the Epicness, and if you still need cameos, I am at your service, pie in hand...or in face.

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