Crimson Flag Comic Forums
August 21, 2014, 11:02:34 AM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
  Home Help Search Login Register Chat  
  Show Posts
Pages: 1 ... 40 41 [42] 43 44 ... 67
616  Other Realms / Art Gallery / Re: Cartoony Drawings on: December 05, 2011, 10:35:34 PM
617  Comic Discussion / Epic Battle / Re: Comic 026 on: December 04, 2011, 12:37:27 AM
618  Other Realms / Role Play Theater / Re: Dawn of Worlds on: December 03, 2011, 11:51:28 PM
Soo.. 6 points for creating races? *cracks knuckles*

I'll take one 'o dems.  In the volcano/glacier mountains of B12 I create the Turu'hraim  Turu'hraim are a people in love with explosions. You name it, they have a holdiday or custom of blowing it up. They do however, manage to keep their plentiful supply of explosives out of the hands of criminals... most of the time.  They spend much of their time huddled in the narrow habitable zones and caves where the volcanoes heat things up to make them not quite as freezing as the outside, and here they enjoy experimenting with explosive magics and various sulfur compounds.

Ok, since we seem to automatically get orders with our new races, the Turu'hraim start with a religious Order.  The Cult of Kerspelowd, a religion that see the universe as one giant explosion, and explosions are the most pure and essential part of existence; hence they tend to devote their efforts to making bigger, more colorful and more artful expressions of big booms.

Aaaand I'll take another 6 points to create a 2nd race, this in C13: The Phoraj .  These sulfur vent dwelling creatures are actually quite social and amicable in most respects, though as they are a matriarchal society several things are different.  For example, these otherwise friendly people are sent absolutely bezerk into raging killing sprees when rival tribes engage in husband stealing.

Inserting an order for these guys... I'm creating a Trading guild.  The Guild of the Flaming Ice.  Seeking to create friendship and understanding while trying to create as much profit as possible, the Guild fundamentally believes in paradoxes... except when it doesn't.

Aaaand as that stands I have no points left over currently.  Ah well.
619  Comic Discussion / Crimson Flag Comic / Re: Comic 172 on: December 03, 2011, 11:29:30 AM
I love how Julian's face is smoking.  Too bad he probably won't come out of this with some cool deformed eye or something.
620  Other Realms / Role Play Theater / Re: Dawn of Worlds on: December 01, 2011, 02:07:14 PM
Ah, that's fine.  I wasn't going so much for eruptions as in locally volcanic active, with lava flows and the like constantly going on.  More of a setting thing than an event.  No Mt St. Helens. ;)
621  Comic Discussion / Loose Ferrets / Re: Comic 116 on: December 01, 2011, 01:08:46 AM
622  Other Realms / Role Play Theater / Re: Dawn of Worlds on: November 30, 2011, 04:43:14 PM
Hmmm... right, I'm sort of bumbling a bit soooooo...
The mountains in row B (little bit in C) from columns 11 to 13, I'd like to use shape land and make them a hyperactive volcano zone.

(Question, does that use up all four grid allotments for that one use or no?)

So that's one shape land... so then I'd like to take that same area and shape climate into an Antarctica-level cold.
623  Other Realms / Role Play Theater / Re: Dawn of Worlds on: November 30, 2011, 10:15:23 AM
Hmm... Not sure exactly what I'm doing, but trying to decipher the rules now with reading.  This looks interesting...

Edit: Ok, I've read through the rules, and think I have a grasp of how this works.  Preferably I'd like to get a shot at starting in the 1st age, but not sure if a vote from me would count yet.  I'll get back to this later this afternoon, either in an hour 1/2 or when I get home.
624  Other Realms / Art Gallery / Re: Sketches! on: November 29, 2011, 11:16:28 PM
*Now tries to imagine Virmir speaking like Clock King from 90s animated Batman... snickers*
625  Comic Discussion / Loose Ferrets / Re: Comic 115 on: November 29, 2011, 09:54:51 AM
All wrong.
It's i% inspiration. 
626  Other Realms / Art Gallery / Re: Cartoony Drawings on: November 27, 2011, 10:56:58 PM
Actually Expanded Universe depictions show multiple colored lightsabers well before the prequel trilogy came out.  Up until Episode II came out it was assumed Jedi had all kinds of colored lightsabers, until during Attack of the Clones showed a huge army of Jedi (except for Mace Windu of course) using just blue and green crystals.  When I saw that scene in the theaters I was actually shocked that that was so, since so many books and a couple video games had depicted Jedi with more than just two colors of lightsabers.  This was later explained in the Expanded Universe lore.
627  Other Realms / Art Gallery / Re: Cartoony Drawings on: November 27, 2011, 05:57:30 PM
...You know for some reason I had this idea in my head that all darksabers had to have a purple hue.  Then Force Unleashed came along and showed me white, but I still never thought of other colors >.>
628  Other Realms / Art Gallery / Re: Fax's Sketch requests on: November 27, 2011, 11:55:26 AM
Medik bouncing and leap-hugging at the viewer.
629  Comic Discussion / Crimson Flag Comic / Re: Comic 171 on: November 25, 2011, 08:56:37 PM
Or hit it with a fireball and turn them both into ferals? =P
630  Other Realms / Art Gallery / Re: Drawing Requests: Anything! (Closed) on: November 24, 2011, 07:18:54 PM
Weeeeird complicated dragon.  I keep thinking I'm looking through broken glass when I look at that mouth.
Pages: 1 ... 40 41 [42] 43 44 ... 67