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616  Comic Discussion / Loose Ferrets / Re: Comic of Hiatus Notice on: May 15, 2012, 01:05:55 AM
... for a hiatus comic that tongue realization bit is sooo cute.
617  Other Realms / Art Gallery / Re: Sketches! on: May 14, 2012, 10:22:07 PM
I lurve  this so much XD
618  Other Realms / Writer's Guild / Re: As it Was Said (New Story! Woo!) on: May 14, 2012, 09:19:18 PM
Oh hey I didn't reply to it here.  Gave another comment on it on FA, but I didn't say how much I loooooove this story.  You really set out on you goal to show this other side of your Fae well.
619  Comic Discussion / Loose Ferrets / Re: Comic from the Muse Bin #5 on: May 08, 2012, 10:45:02 AM
Sometimes we all just need a little shallowness and cheese.  Especially if it involves gratuitous explosions and/or dinosaurs.
620  Other Realms / Art Gallery / Re: "Bet Your Tail" (Comic) on: May 07, 2012, 08:23:06 PM
5
621  Other Realms / Art Gallery / Re: Simple Inks Experiment (closed) on: May 07, 2012, 01:31:52 PM
That Kheros pic is eeeasily one of my favorites.  It's just so gigglishly mischievous!
622  Other Realms / Art Gallery / Re: Cartoony Drawings on: May 06, 2012, 12:48:28 PM
*squeeeeees!*
Virmir has now drawn moooooor inflatables!
623  Other Realms / Random Topics / Re: What Chat Skin do you use? on: May 05, 2012, 08:59:53 PM
Been trying out Sulfur now for a month or two.  Wasn't used to it before, but it seemed... refreshing suddenly this time when I tried it out, so I've stuck for a while with it.
624  Comic Discussion / Crimson Flag Comic / Re: Comic 194 on: May 04, 2012, 09:01:54 PM
So... literal cliffhanger?
625  Other Realms / Art Gallery / Re: Sketches! on: May 03, 2012, 11:29:04 PM
"The blood is rushing tooo my head!... Blacking out, blacking out, blacking out...."
626  Other Realms / Role Play Theater / Re: Dawn of Worlds on: May 03, 2012, 09:58:54 PM
CATASTROPHE 10 points
The Temple of the Maw’s plan comes to fruition as they charge the Scourge swarms deep into Glyph Scarred lands.  The invasion by the northern races, which penetrate ancestral Scourge lands immensely, is largely ignored by the Temple leadership.  The northern adventure by the heretic Biters of the butt of the one known as Miserable Failure have paid for their folly in due course.  But soon this will be irrelevant once the Temple has control over the power of the Green Crystal.

Their army fights ferociously, smashing south through wave after wave of corrupted Glyph Scarred at staggering cost to both sides, the fervor and fanaticism of the Temple’s disciples fight on day after day, week after week, month after month.  The armies are unable to break the lines directly, but they are able to break open several holes which can be broken through.  The disadvantage of this is that any breakthroughs can be found and pursued to be crushed in a short amount of time

The Scourge need very little time though. The Temple leadership has been waiting for this moment.  They are already with the army prepared.  They are present to ensure their ascension to deity.  

The ritual they invoke utilizes the blood sacrifice of thousands of their own kind, as well as countless corpses of corrupted Glyph scared.  They intend to bind the power of the Crystal to every living Scourge at once, and giving the Temple leadership an even greater connection to the vast reservoirs of power within.  

Blood spills, the earth quakes, the heavens thrash as they initiate the ritual, ready to taste godhood.

The Crystal has other plans.

The unholy magical connection is established between all living Scourge, and immediately things go wrong.  They go wrong so quickly it’s unlikely any Scourge are aware of their fate, as instead of their kind harnessing the Crystal, the crystal harnesses them.

In an instant, the Scourge are no more.  There are only the transformed remnants who are one with the Glyph Scared.  The Shard, avatar of those corrupted beings, now has the powers of the Scourge swarm, including their incredible reproductive abilities which have been instantly converted and now spawn more Scarred Scourge.

Instantly the combined allied forces of the Goblin, the White Larepin, and the Jaeskine face Glpyh Scarred in their paths in the place of the Scourge.

Command Order 2 points create army
Word of the Dreoinin invasion sends the Turu’hraim lands alight in terror and fear.  The Matriarchs are stunned and political order is in chaos; the time is ripe for a bold seizure of power.  The current Reigner is the ambitious Nod’ark, and with the support of the Engineers of Destruction calls a meeting of the Matriarchs, and forces them at spear point to hand over direct royal authority to him to deal with the invasion.  Stunned and frightened, the body agrees.

Another army is gathered for the to face the Dreoinin invaders.

Command Order 2 points lead army

The Cult of Kersplowd is brought in line quickly by the bold decisive actions of Reigner Nod’ark, and they marshal the collective forces of the Turu’hraim to march south and blunt the Dreoninin’s advance before the spill out from the ruined husk of the Phroaj’s capital.

(14-10-2-2=0 points remaining)
627  Other Realms / Game Room / Re: What are you playing? on: May 02, 2012, 06:11:08 PM
Cheesy  Then you'll put the soundtrack onto your streams SQUEEEEEEEEEEEEEEEEEEEEEEE!!!!
628  Comic Discussion / Loose Ferrets / Re: Comic 149 on: May 01, 2012, 01:12:11 PM
[random attempt at humor related to the above strip]
629  Other Realms / Art Gallery / Re: Simple Inks Experiment (closed) on: May 01, 2012, 11:05:46 AM
Winnie the Pooh... Winnie the Pooh...
630  Comic Discussion / Epic Battle / Re: Comic 031 on: April 30, 2012, 06:06:56 PM
Now that's... the last reaction I expected
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