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Crimson Flag Comic Forums
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June 19, 2013, 08:39:12 PM
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Pages: 1 2 3 [4] 5 6 ... 54
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47
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Other Realms / Role Play Theater / Re: Dawn of Worlds the 2nd!
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on: March 27, 2013, 08:11:26 PM
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Advance Civilization-5 points Transmutation Magic
The motions in the north do not go unnoticed by Men. Foxkind are true to themselves and noble to their moral code, but they are rather xenophobic and distrusting. These trends Men take for granted, but when they notice Foxkind beginning to turn inward amongst themselves with great ferocity, Men realize something is amiss. Investigation, contacts among traders and shadowing of Foxkind patrols reveal something astounding. And potentially terrifying.
The Beasts, as they are called in other lands, come to be known as the Tiporea in the tongue of Men-the Plague. Clearly they are not demons, since Men are created with special immunity to demonic infestation and parasitism. Seeing several Men sprout inexplicable red balls of fur from their heads and turn into strange beasts catches their attention. Hard.
Unlike Foxkind, who presumably see this as a menace to be wiped out, Men are instead intrigued. Previously their conception corrupting life-forms, such as demons, was one of purging and extermination. But the Tiporea clearly aren't demons... which arouses their curiosity. Capturing several specimens they take them back to their outposts, disecting these strange creatures and trying to find the source of their magics.
No advance is made in discovering their origin or the true extent of their magical corruption, but Men do glean knowledge. Knowledge of transmutation, and the altering of flesh to exhibit new properties.
There are voices of caution against this path, as many Men feel uneasy about this research, regarding the Tiporea as little better than demons. But practical arguments win the day for now.
Command Order-3 points Establish City
The Order of Flame is quickly accepted by Men at large, who see the strange wandering Pheonix as a valuable teacher, and fire magics are quickly adopted for much wider use in the Realm. The Flame Order sees valuable work to be done, especially since they can utilize their magics to achieve some measure of resistance to the lava lakes and rivers in the southeast of the continent. Here, they fight to establish another renowned fortress city in the south of F8, named Predix.
Command Avatar-1 point Create Army
Jije continues working to build up his chosen people, and feels the time is right to teach them more thorough and battle hardened methods of fighting demons. More than just hunters or skirmishers, he organizes them into grand Phalanxes, establishing the first army in Adamis. This is to increase the pressure against the demons... but Men begin to realize the potential exists for the Phalanxes to be used against other targets as well. These thoughts are merely thoughts at this point, but the seeds are already planted...
2 points remaining
Addendum-relations
Foxkind are viewed with much admiration, as a disciplined and honorable people who live according to many of the same principals that Men do. Men find the vulpines to be contentious and distrusting however; many of their attempts at communication and trade are rebuffed politely but sternly. This troubles Men, who begin to reciporically apply this distrust back to their northern neighbors, though this does not manifest as any hostility. For now
The Batosians in their airships are a different matter, as they lack the xenophobic disposition of the vulpines. Men find a great deal to be curious about the new arrivals, and as ever hope to trade for knowledge and materials that could be useful to fight against the demons. All is not totally well however, as Men find Batosians method of communication to be difficult and convoluted, leading to many misunderstandings and unintentional faux pas. Adamis and its outpost cities however seek to minimize the impact of these incidents whenever possible however.
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48
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Comic Discussion / Crimson Flag Comic / Re: Comic 240
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on: March 22, 2013, 09:02:44 PM
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It's always fun that no matter how old you get your parents are still... parents. Especially mothers.
Favorite panel is Lucile looking aghast at her slop.
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49
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Other Realms / Role Play Theater / Re: Dawn of Worlds the 2nd!
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on: March 20, 2013, 01:31:43 PM
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Advance Civilization-5 points
Quintanium Forging, a process of crafting an extremely hard yet durable magical element, one with a crystalline structure arranged in patterns of five, hence its name. With it they are able to construct weapons and structural braces that render them nigh unbreakable. Soon Adamis and its children are adorned with the red tinted material.
Command avatar-1 point Jije commands Men to expand, to drive into demon infested lands and cull their numbers. To the northwest lies the Foxkind city of Luminurbis, where an orderly but stoic civilization lies. Otherwise paragons of many virtues, Foxkind seems strangely suspicious if not outright hostile to the use of magic. Jije decrees that for the time being there is no need to agitate matters, as Men were created to fight demons first and foremost. To that end he has them expand to the southeast. From F8 and G6, G7, and G8 Men extend their reach, beginning clean up operations and establishing outposts that begin mostly as glorified hunting lodges.
The borders to the north are left to Foxkind. Men find them admirable but curious, and more than a little stubborn when it comes to matters of magic. Why deny such a useful gift? In the end it is no matter: the vulpines were not created to fight the demonic scourge that blights the land, Men were. And magic was a gift to Men. Let Foxkind sit complacent like unknowing children in the tame plains of the north.
Command Order-3 points The Temple of Order follows the efforts of expansion diligently. The demons find sea water highly disagreeable, so on the island in G6 a cleansing operation takes place. It is the first large scale extermination campaign Men undertake, and one that can be undertaken since it is an island isolated from where other demons can repopulate. Once the cleansing is complete, the Temple clears the island and builds it anew, creating the fortress city of Su.
Zero points remaining
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51
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Other Realms / Role Play Theater / Re: Dawn of Worlds the 2nd!
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on: March 13, 2013, 12:37:10 PM
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Command Avatar-1 pointThe threat of demonic life overwhelming the world subsided, Jije realizes that nothing permenent has been concluded. They still remain, still infest, and still possess the ability to adapt. Therefore, he flies to the still floating rocks in the sky above F7, there he fashions his plan. An adept race, created with an inborn immunity to the demonicaly tainted invasive species, all the way down to the microbial level, to fight the scourge with their own numbers, to be based in the sky to strike down and smite their foes. He creates the race of Men. Adaptable, cunning, perceptive, many adjectives could be used to decribe Men. For in essence they embody all the aspects of creation in themselves in some capacity or another. They are a social people, given to organization but quarrelsome and not totally given to accepting authority, especially when said authority brings incompetence. They obey but question, love but suspect, celebrate but reflect somberly at the same time. Jije crafts them, beginning to teach them order, civilization, craftsmanship, the ways of war, literature. It will take time, but Jije is determined to see fruit borne of his champions. Order created with RaceMen are created with the Temple of Order, a central spoke around which the rest of their lives are to be constructed. Here they learn discipline, organization, begin to craft art and develop architecture. The Temple is Jije's prime vehicle for educating and creating civil institutions for Men to organize themselves. Command Race-4 pointsIn the floating mountains above the infested range of F7, Men creates their first city-Adamis: The First in the scholorly tongue that Jije teaches them. From the beginning it is contructed as a planned, organized city, with farms on the outlying regions, replenished by ample rainfall created by the unique wind currents the flying mountains produce. The city spires in radial sets of 5, this being the number that is most favored by Men. Advance City-4 pointsAdamis and its inhabitants are quickly taught the ways of Air Chariots, magically enchanted platforms carried by wind elementals so that they can sweep down to the surface world. This gives Men their own transportation and lifeline apart from Jije, allowing them to flourish and thrive, growing into their intended roll. Outposts are established in defensible areas, and Men quickly cut their teeth against the demonically infested wildlife below. Advance City-4 pointsJije crafts great halls and nexus points of magic into the heart of the city of Adamis, leading its magical potential to become the greatest of any poing in the world up to that point. Men quickly learn the intricacies of this, and begin using untold powers of elemental and ethereal magic to augment their already formidable learning. This also lends them to becoming fierce mages and wizards to smite the demons infesting the surface. 0 points remaining
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55
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Other Realms / Role Play Theater / Re: Dawn of Worlds the 2nd!
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on: March 06, 2013, 10:53:52 PM
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I vote one more turn in the first age
Shape Climate-2 points
Demons spread northward, cascading down the middle mountain range of the central continent northward. The lands of E6, E7, D6, and D7 succumb as the spreading infection upon the world overwhelms Jije's best efforts, as he begins to realize just how limited he is in that he can't be everywhere at once. Despite his best scorched earth and warding strategies the tumor spreads. Grass plains of stalking predators and carnivorous grass patches eek north, spreading into the desert near the equator where cactus like hunters lie in wait to devour unsuspecting prey. All throughout the region the ecosystem is tainted, down to the microbial level as the lakes and rivers become polluted with parasites. (No breach is made into the oceans, as simple salt water seems remarkably effective at keeping them at bay)
Shape Climate-2 points
The swamps and mangrove forested regions of H4, G5 and F6 are overrun, becoming bogs of doom.
Shape Climate-2 points
From F3 F4 F5 and E5 the corruption sinks in, this time creating giant temperate rain forests of corrupted trees, some towering hundreds of meters tall.
Shape Land-3 points
From the remaining plains of F7 to F9 scars mark the earth, as columns of magma burst onto the surface, summoned by growths of extremophile life that has begun to take hold in the region and craves extreme heat. The scarred and potted landscape replaces lakes of water with lakes of lava.
To Jije, it is clear the situation is becoming more desperate and his current strategies aren't working. A new plan will be required...
1 point remaining
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58
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Other Realms / Role Play Theater / Re: Dawn of Worlds the 2nd!
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on: February 27, 2013, 03:44:44 PM
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Shape Land-3 Points
From I5 to I8, the land shifts and rises up, joining the landmass to the east. It is quite thin near the poles but with tendrils of island chains that creep up to the mainland and connect with it.
Shape Climate-2 Points
This new land quickly freezes to glacier conditions like its eastern reaches, but the demons from the north swoop down, freezing by the hordes until some number adapt to the arctic conditions and begin to thrive, burrowing into the glaciers and infesting the landscape.
Shape Land-3 Points
From I1 to I4 this arc of land is completed, creating a new southern continent that hides the south pole from the sea. Here though the plate action is more more forceful, creating mountains that are truly awe inspiring, the highest stretching into the stratosphere. The highest peek is over 9 miles tall, just about 15 kilometers.
Shape Climate-2 Points
This region is similarly glaciated, though its high altitudes create much more dramatic glacier formations.
However, Jije's efforts largely keep the demons from infesting this region, at least for a time.
0 points remaining
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59
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Other Realms / Role Play Theater / Re: Dawn of Worlds the 2nd!
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on: February 26, 2013, 12:52:41 PM
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Shape Land-3 pointsThe demons that plague the south of the main continent ravage the landscape, infiltrating the ecosystem of the landmass and turn into into a harsh, twisted and unforgiving environment. Monstrosities great and small corrupt it, even symbiotically worming into much of the flora. All around the fissure into the underworld in H6 the landscape is tainted. Past an immediate plain of desolation where not even the hardiest of plants can grow, the demonic life infiltrates the mundane and a violent bloodthirsty ecosystem repopulates the surrounding territories in a broad swath from G5 to H8. The darkest of jungles, replete with nightmares that viscerally feed upon each other looms over. Shape Land-3 pointsThe mountains too are corrupted, as creatures burrow into their heights and command the mountain tops from F6 to F8, swooping down like raptors upon their prey below. Violent demonic energies permeate the crust of the earth to disquiet the magma deep within, cascading in forceful volacanic eruptions imbued with magical energy. The sheer magical chaos going on in the fiercely volcanic and hellish region creates disturbances in gravity, where whole floating chunks of rock form in the atmosphere, looming over the landscape and casting enourmous shadows below; in these pits of darkness foul creatures breed themselves in grotesque fashions to spread their kind further over the world. Create Avatar-10 pointsThe realms beyond are disquieted by this disturbance into this mundane plane. Indeed, even through the demon's underworld "homeworld" the disturbance is noticable. This was when a draconic warrior named Jije finds this infant world. Ironically it is from the demon's own pit that he emerges; from a realm far beyond this one he plunged into the underworld to smite and crush as many twisted entities as was possible, for motivations unknown. Later generations will sing of his story and poeticize his mythical origins, but upon finding the demonic scourge raping a pristine new world, he dedicates himself to protecting it. Bursting out he slays like the divine champion he is, stemming the demonic tide wherever he can. It is not enough to destroy or even drive back the invasive monstrosities, but halting their expansion is something he proves quite adept at. 0 points remaining
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Comic Discussion / Crimson Flag Comic / Re: Comic 236
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on: February 22, 2013, 09:03:15 PM
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Was this scene at all inspired by the MK story where Duke Thomas was cursed and the mages got together and analyzed the magical weaves around him?
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