Crimson Flag Comic Forums
July 02, 2015, 06:07:39 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News:
 
  Home Help Search Login Register Chat  
  Show Posts
Pages: [1] 2 3 ... 109
1  Other Realms / Role Play Theater / Re: Transformation Theater on: July 01, 2015, 01:51:57 PM
Being the most rational and reasonable of the group, I roll my eyes and fold my fins theatrically, blowing a few bubbles.
2  Other Realms / Random Topics / Re: Arm updates on: July 01, 2015, 12:08:47 AM
This is the six month checkpoint I set for myself back at the end of December when I decided to cease all activity.  I am about halfway where I wanted to be at this point back then--that is just barely starting to get back into the comic (I completed one page this month!  Will hang on to this for a while before posting to see how future pages go and decide if I want to come back early at an extra slow pace, or just build the 10 page buffer first.) I wanted to be at this point by March or April or so, but because I am still seeing improvement, I will continue this schedule until I don't see improvement for a few months in a row or I actually get better.

This month's arm annoyance factors below! Again, keep in mind the right arm is nearly constantly at rest in the left arm in use. (Standard deviations in parentheses.)

Code:
L R
February 3.1 (1.4) 4.1 (1.8)
March 2.4 (0.9) 3.2 (1.3)
April 2.3 (0.9) 2.9 (1.0)
May 2.4 (0.9) 2.3 (0.9)
June 1.6 (0.6) 2.2 (0.8)

Right arm--perhaps slightly better compared to May, but not really enough to be significant.  That's okay because the previous improvement from April to May was fairly noticeable and it definitely did not get any worse.  I am going to keep the drawing schedule for the right arm the same this month (2 hours per week) as a precaution to see how it does.

Left arm--noticeably better!  It's funny because as soon as June started it started feeling better.  This is very good and unexpected since the past three months it has been about the same.  When it does get irritated, it seems to be more from heavy lifting or similar and not from drawing sessions or computer use so much lately (hence increased activity in chat).  I am going to increase the two weekday drawing sessions to 1 hour each and the Sunday session to *3 hours* to test the waters a bit, bringing the left handed drawing time up to 5 hours per week.  If these go well I might start doing left handed streams on Sundays.  If not, I will scale these back as this is a pretty big jump.

Extra Complex Fun Allotment Schedule:

Sunday - L 3h
Monday - R 30m
Tuesday - L 1h
Wednesday - (odd day)
Thursday - R 30m
Friday - L 1h
Saturday - R 1h

Total weekly drawing hours for July - 7
3  Other Realms / Role Play Theater / Re: Transformation Theater on: June 28, 2015, 11:07:06 PM
I am the first one to speak up, aiming to ask why in blazes I'm a seahorse, who is responsible, and if this individual can fix it, but all that comes out is "Whinneysnickerblastedneighsnort!" Frustrated, I wave my fins around angrily!
4  Other Realms / Role Play Theater / Re: Transformation Theater on: June 23, 2015, 10:22:51 PM
Well, that's somewhat disconcerting.  Voices that tempt you with things you want tend to be trouble.

"What about me?"

Why are you even still here, Karl?

"I...  I don't have any friends," Karl whimpers, then makes a shuffling sound like he's stumbling away into darkness.

I'm generally not one for walking into obvious traps, but at this point I really have nothing else to go on.  Especially if I can find out WHY I'M A BLASTED SEAHORSE!!!

"Whinneyknickersnort!" I announce to the others, and then realize I can't do that either.  BLAST IT.

HARUMPHing, I make my way towards the center of the city, towing the blasted otter along because he's got a blasted death grip on me and I can't shake him off.
5  Other Realms / Role Play Theater / Re: Transformation Theater on: June 22, 2015, 11:44:38 PM
When I come to, I feel very strange and notice there is something very wrong--there is an otter on my back.

I turn my head to say, "Get off me, you blasted otter!!!" But it comes out sounding more like, "Whinnyknickersnort(seahorsesound)snortblastknickersnort!!!" I blink. Ohhhhhh, blast.  Hate it when--wait-- this has never happened before!

Naturally, I pursue the most rational course of action.  That is to say, I buck around like a crazy wild underwater animal!!!!!

----

STAT CHECKPOINT

STR 0
AGI 0
MAG +4
RES +3
CHA 1
INT -2
6  Other Realms / Role Play Theater / Re: Transformation Theater on: June 22, 2015, 11:42:25 AM
Virmir blubs a bit, occasionally.

(Pssst...  A plot related reason for four random strangers to stick together might help, especially for characters who by definition avoid people. Gray Fox Wink I think you finally got the point with Virmir and Yilin, but I think everyone else is just waiting around for the crucial plot hook. Parenthesized yelling isn't going to work--you need to do it through the story! Otherwise we are all just wandering around aimlessly doing in-character things.)
7  Other Realms / Game Room / Re: What are you playing? on: June 21, 2015, 05:16:28 PM
A few weeks ago I started playing the unreleased prototype of Earthbound on the NES (the prequel to the SNES one).  It's pretty hilarious and fun!
8  Other Realms / Random Topics / Re: Arm updates on: June 21, 2015, 01:52:12 PM
That is interesting because I did have a strange episode of numbness in the right arm about one year before this happened although that just went away after a week or so.  This does suggest some sort of injury causing it though and nothing traumatic has happened, so I'm a bit doubtful there.  Still, good to keep in mind, though!
9  Other Realms / Role Play Theater / Re: Transformation Theater on: June 21, 2015, 12:36:15 AM
BEFORE the above happens (due to having explained what the initiative rolls mean), I thrust my hands out right at the moment of impact and blast the assaulting fish man with a flurry of magical bubbles that are boiling hot!

I then say "GRRRRK!!!!" as I black out, rather dramatically.
10  Other Realms / Random Topics / Re: Arm updates on: June 20, 2015, 11:40:35 PM
It's tricky because pain will usually come a little while afterwards, not when I initially do it.  I would have to draw or squeeze a ball or whatever for a little while to provoke it enough to start giving the warning signs, and then I would probably pay for it more later on in the day, probably especially that night.  (Although there have been some cases where I've gotten pretty quick responses.)
11  Other Realms / Writer's Guild / Re: The Beast Among Us (Preview) on: June 20, 2015, 11:19:32 PM
Iiiiinteresting start.  Write more!
12  Other Realms / Writer's Guild / Re: Xanadu: A Stately Pleasure Dome on: June 20, 2015, 11:15:34 PM
WEIRD transformation and WEIRD resolution.  It's just so ridiculous I love it, ha ha
13  Other Realms / Random Topics / Re: Arm updates on: June 20, 2015, 05:46:20 PM
I don't think they had me move my fingers at all.  It was just a bunch of electric shocks with my arm lying down that would cause my muscles to twitch.
14  Other Realms / Role Play Theater / Re: Transformation Theater on: June 18, 2015, 10:09:55 PM
"OWWWW!!" Rightly impaled, I grab the shaft of the weapon and send a superheated charge right into the soldiers arms!

(Also, I'm a little confused on how initiative rolling works with multiple enemies and all (especially since two are holding back).)
15  Other Realms / Role Play Theater / Re: Transformation Theater on: June 18, 2015, 10:04:14 PM
Harumph!  Seeing the pointed weapon coming my way, I attempt to use my newfound fins to dodge swiftly, even though I'm not entirely used to them quite yet.
Pages: [1] 2 3 ... 109