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Other Realms => Role Play Theater => Topic started by: Jonas on February 16, 2010, 06:50:31 PM

Title: Final DnD Roster
Post by: Jonas on February 16, 2010, 06:50:31 PM
Signups for DnD are closed. The current roster is as follows:

1. Aleph: Dragonborn Shaman

2. Kampkraft: Human Wizard

3. Stormkit: Catfolk Sorcerer

4. Kenku: Kenku Bard (unable to do chatroom game)

5. Dragyn: Catfolk Paladin (may be out)

6. Tvorsk: Vale Fighter

7. Geary: Raki Rogue

8. Digital Vulpine: Vale Ranger

Unfortunately, I have no idea what difficulties this many people may create. Fortunately, I don't intend to make anyone step out unless absolutely necessary.
Title: Re: Final DnD Roster
Post by: Dragyn on February 16, 2010, 08:34:45 PM
Having both played and GMed 4th edition already, I'll answer any questions you have as best as I am able.

Just thought I'd throw that out there.
Title: Re: Final DnD Roster
Post by: Kampkraft on February 16, 2010, 10:48:30 PM
Gee I feel  like the odd one out :p.
Title: Re: Final DnD Roster
Post by: Jonas on February 17, 2010, 11:20:35 AM
Having both played and GMed 4th edition already, I'll answer any questions you have as best as I am able.

Just thought I'd throw that out there.

Any tips for keeping track of player/monster stats? Like quick references for combat?
Title: Re: Final DnD Roster
Post by: Dragyn on February 17, 2010, 06:13:27 PM
The little card I linked for my character early on is really useful for combat.  They do need to be updated every level, though. 

For monsters, I suggest either copying all the monster card to a single page for easy reference, or at the very least marking the pages.

Title: Re: Final DnD Roster
Post by: Jonas on February 21, 2010, 12:09:37 PM
All righty, I've checked a few things, and it doesn't seem as if using the forums for this will be very effective considering the large number of players. We will have to do this using the chatroom, I think. If everyone could post what times they are available, then I'll be able to see when would be best to start the game.

Please give your times in EASTERN STANDARD TIME (EST) to make it easier on me. You can use this website => http://www.timezoneconverter.com/cgi-bin/tzc.tzc (http://www.timezoneconverter.com/cgi-bin/tzc.tzc) to translate your times. You can select by country/region or by timezone (so my time would be either Canada/Eastern or EST)
Title: Re: Final DnD Roster
Post by: Tvorsk on February 21, 2010, 12:22:38 PM
Central European Time. Six hours later than you.

Almost-always available between 11am-6pm EST. Often can stretch for a hour or two longer.
On Saturdays I usually stay overnight, so up till your 2-3am.

If it's uncomfortable enough for rest of you, then, well... I can pass. {:(
Title: Re: Final DnD Roster
Post by: Geary on February 21, 2010, 12:42:12 PM
I live in the EST zone, so 3:00 PM to 10:00 PM on weekdays and 10:00 AM/Noon to 2:00 AM on weekends
Title: Re: Final DnD Roster
Post by: Kampkraft on February 21, 2010, 01:54:28 PM
I live in PST, so I would be available (on weekdays) from possibly 3:00 PM (at earliest) to 6:00 PM (latest). Weekdays are in flux because of a pesky thing called school and parents working. I typically get home at ~5:45 PM. on Weekends I'm theoretically available from 7:30 AM to 12:00 PM.
Title: Re: Final DnD Roster
Post by: Dragyn on February 21, 2010, 02:35:39 PM
I'm available pretty much anytime from 3:00 to whenever, EST.  Just not on Fridays, and not on Sundays.

I could try to be on earlier if needed.
Title: Re: Final DnD Roster
Post by: Digital Vulpine on February 21, 2010, 02:57:42 PM
I'm available 3:00 PM - 9:00 PM EST weekdays.  Sundays and Saturdays are unpredictable, but typically I'm more available on Saturdays and less on Sundays.
Title: Re: Final DnD Roster
Post by: William Swiftfoot on February 21, 2010, 03:39:06 PM
Im sorry but Im gonna have to drop. At the current point, I have too much HW, reffing, other stuff to be able to do another chatroom game at the moment. Thanks for the oppertunity although.
Title: Re: Final DnD Roster
Post by: Stormkit on February 22, 2010, 03:25:04 AM
I can do Monday and Wednesday afternoons. (EST) Not sure if I'll actually be able to though. If this takes too much time I won't be able to keep it up.
Title: Re: Final DnD Roster
Post by: alephgon on February 22, 2010, 11:47:50 AM
Well in my case my timezone is in America/Santiago, which means that i have 2 hours of difference with Jonas @w@
Title: Re: Final DnD Roster
Post by: Jonas on February 25, 2010, 11:07:16 AM
Does anyone know any program I can use to quickly create grids to use for maps? Although a lot of this can be done through pure visualization, some way to show positions of players/monsters would still be useful.
Title: Re: Final DnD Roster
Post by: Digital Vulpine on February 25, 2010, 12:08:58 PM
    Here's (http://incompetech.com/graphpaper/gridlined/) an online program that generates PDF files, and here's (http://www.brothersoft.com/grid-generator-168973.html) one that creates grids in photoshop.  Also, GIMP comes with a  Grid plugin.
Title: Re: Final DnD Roster
Post by: Tvorsk on February 25, 2010, 01:03:08 PM
Well, depends on what you expect.

Battle Map (http://www.trovetokens.com/battlemap2.html) is kinda simple, but designed exactly for combat stuff. It is made in Flash, tho, and is designed to assist a tabletop game, so you'd have to make screenshots of it and upload them somewhere. If you choose it, I think I can make the process a bit easier - notably, create a "Flash Projector" application, so you won't have to cut the webbrowser panels from the screenshot, and maybe make an easy uploader for you somewhere on my part of Urocyon webspace. Other thing that might be worth pondering is using some screen sharing software, for exaple Ustream or Livestream, to show us the mapper screen instead of posting screenshots.
(http://img41.imageshack.us/img41/7391/39385477.th.png) (http://img41.imageshack.us/i/39385477.png/)

These two, and most of the other applications below seem to be map designers, so we'd need to either make a player/monster tiles for them, or make a map once and then use Photoshop, Gimp, or any other image editor to draw symbols on top on it.
http://www.yeoldemapmaker.com/ - Flash.
http://www.wizards.com/default.asp?x=dnd/dnd/20061121t - Semi-Official WotC one?

But MapTool ( http://www.rptools.net/index.php?page=maptool ) is hyper awesome. Even allows you as a GM to set up a server and rest of us to connect to it and see the map live.
It's a little complex to set up initially, but I can help you... and it allows for even such cool things as a fog of war, so you can have a full map laid out and us players not seing it, a bunch of available tile sets, and ability of importing custom images, so we could (if you wish so) use our avatars or other symbols for player tokens.

Again, depends on how much functionality do you want {;)
Title: Re: Final DnD Roster
Post by: Stormkit on February 26, 2010, 03:00:58 AM
So crap. I did not think this through properly. By the time this starts midterms will come around for me and if I have 'maybe' enough time now, I certainly won't then. I'm afraid I'm not going to be able to do this ^.^;
Title: Re: Final DnD Roster
Post by: Dragyn on February 26, 2010, 03:04:43 AM
It's looking less and less like I'll have time for this, either.  When it was a forum-thing, at a nice slow pace, I could do fine, but I'm not sure I'll be able to make it at any specific times.
Title: Re: Final DnD Roster
Post by: Tvorsk on February 26, 2010, 07:41:49 AM
Indeed. But let's face the facts... while a forum is quite good for a freeform "storytelling" RP, even these feel glacially slow. A D&D-type RP, with dice, stats and need of frequent question/response exchanges between players and DM, would be quite ridiculous.

...

Sorry to lose you, folks. It would be way better with you on board.
Hopefully you'll find time to jump in later.
Title: Re: Final DnD Roster
Post by: Dragyn on February 26, 2010, 12:46:31 PM
Well, I'm not "officially" out yet...it's just starting to look like I might end up ducking out after a while.  We'll have to see.
Title: Re: Final DnD Roster
Post by: Stormkit on February 26, 2010, 02:28:11 PM
Heh, I thought this was going to be freeform rp based on the DnD setting. Since this will actually involve stats, dice, and other stuff like that, particularly showing up at a regulated time, there's just no way I'll be able to pull this off. Too much stuff I need to know and do rather than just the creative writing process that I thought this would be. Sorry to drop out like this ^.^;
Title: Re: Final DnD Roster
Post by: Tvorsk on March 09, 2010, 11:15:49 PM
/me looks around.

Hey, Jonas?

(http://urocyon.virmir.com/tvorsk/Rolls.png)

{;)
Title: Re: Final DnD Roster
Post by: Jonas on March 10, 2010, 12:38:37 PM
Due to university work, I won't be able to get things started just yet. Due dates are March 22nd so this won't start until then. Sorry...
Title: Re: Final DnD Roster
Post by: Tvorsk on March 10, 2010, 12:45:22 PM
Fits me... A new course starts at 15th, and the first week will surely be tiring, because I'm completely out of habit {:)